Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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IS THE SAVE BUG STILL A THING?
Hey just wondering if the Save bug is still a thing? Am I still required to clean my modlist?
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Showing 1-3 of 3 comments
Seems to be fixed. At least I haven't encountered this bug again so far.
Maffa May 26 @ 9:32am 
well.. one way to check: open your last save and check how many times your modlist repeats over. If there's more than repetition the bug is still there,
August May 29 @ 11:06am 
I have the same problem. It started a few weeks ago. It's joined with the mods. Even you have all mods uninstaled in your save file is information about it. System of writing saves is wrong so the save file is growing too much. I used “KCD2-Modlist-Cleaner” which resolved problem for a moment till last Hotfix 1.3.1 but now it’s not working. Save files file from above 1200 kB degenerated itself to over 20 000 kB. I've found such information in the nexus mods site KCD2 Modlist Cleaner : "The crash on save issue is caused by the <UserMods> having over 400 entries.
IT DOES NOT MEAN IT CRASHES WHEN YOU'RE USING 400 MODS, IT REFERS TO THE <USEDMODS> XML SECTION IN YOUR SAVE FILE.
The saving system in KCD does not replace these entries if you update a mod, causing the save file eventually to corrupt and cause a heap corruption crash upon saving again.
On loading/saving, there is a chance the entire <UsedMods> gets duplicated, this can also contribute to the save eventually reaching 400 entries and crashing.

This tool sort of fixes this issue by Clearing <UserMods> entirely from save while maintaining the binary structure so you can load it. However until warhorse fixes the bugs that cause your save to be piled with <UserMods> duplicate entries, you will have to occasionally run this tool a few times".
KCD2 Modlist Cleaner were resolving problem to Hotfix 1.3.1.

So if they not repair save systemm, after using mods player will be not able to play in the end of "Troskowice scenario".

I've repoprted those bug by playon to Warhorse , I hope they resolve problem as soon as possible. Without that is no sense to use workshop and mods because in the half of game you will be forced to start once again without mods.
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Showing 1-3 of 3 comments
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