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Een vertaalprobleem melden
It's impossible to go for a really good run in KCD2 like the no-kill run in KCD1 - but if you don't rob corpses - and only steal when it's necessary - you get a special ending
Funny though as in the final cutscene Henry gets called a 'bandit' for his crimes no matter how small they are, yet the game literally force you to become a criminal through bugs such as the one you mentioned.
I'd say forget about zero-crime for now as the mechanism is bugged. Alternatively you could seek out third-party mods that solves this problem (I don't do so because I don't like using mods).
Don't want to spoil things but if you went on robbing corpses, you get a totally different ending where she's super disappointed and all you can pick is "repent"
If you burnt down Semine for instance as well as Meleshov - they'll both hate you ;)[(spoiler]
Successfully playing crime free is definitely a major accomplishment. I've had bandits surrender just as I was delivering the fatal blow. Since they surrendered and I killed them anyway, I've had witnesses accuse me of murder.
That doesn't seem like its a bug. Its just a difficult bit of programming logic to code around. You want it to be murder if they surrendered and you still killed them. Even Dirty Harry recognized that they had to be a threat for you to legally kill them.
"Go ahead...make my day". LOL
True enough
I think it's very possible to do a 0 kill run in KCD2 but a no crime run is impossible as you are required to steal some ingredients in the quest for whom the bell tolls, you can end it with 2 items stolen and 0.2 groschen stolen or something like that.
I didn't finish my pacifist run but i reached kuttenberg with 0 kills, the next milestone would be the fight in the jewish neighbourhood but i didn't that far, managed all sieges in trosky and the battle to rescue the dry devil with 0 kills though. Toth doesn't count, i think runt didn't either in kcd1.