Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So yes, it becomes less of a chore because it's over faster as you level up, but combat remains a badly implemented mess, regardless of level.
Dont fight in the beginning of the game with real enemys, look for training partners and train as much as possible. Dont follow the main quest until you have decend stats str and agi 15+. Start with heavy weapons like axes and clubs and take a shield. Longsword is better for end game.
The Miller and his boys can help you and try to win the tournament. If you are able to win it, you are ready for all enemys in the first chapter.
thats quite not right.
of course it will be better and more fluid.
you can swing faster and more precise, block better so on.
you can see where the enemy will swing and master strikes you can do and aviod depends on the position of the enemys weapon.
i see no *clunky* QTE here.
its not a mess its fun.
practise is the thing
Git Gud nub
just play it.. and once you actually get henry trained up realistically EXPERIENCE gained from doing. he will be unstoppable and by then.. the game is just a feel good hack and slash
Basically the combat system cant be good if every one on one fight is boring as hell, 99.9% of encounters are easy, the Devil is easy, the tournament is a joke.. but instantly surrounded by 10 Cumans that in full armor can out run my horse, turns Hal into piper perri
I would have preferred a fun combat system that made the fighting feel like it was meant to be part of the game and wasn't just added on after some ♥♥♥♥ reviews, As it is there isn't any joy to killing Toth or beating the Dry Devil to save the town. its more like a QTE inconvenience
I think it's actually rare in modern games. It's more of an old traditional RPG trope normies aren't familiar with
Not exactly, the old woman gave henry the "Lethean Water" to save him. She said that in the beginning.
Its a potion save somebody from a near death or to reset skills. :-)
There is a lot of fantasy in this game.
To topic, the combat system is awsome, dont give up and train.
Welcome to the wonderful world of a blacksmith's son-turned-soldier/ spy/ thief/ alchemist/ raconteur set in a semi-realistic world. 😊
It takes time. I am really clunky at combat in the KCD games.
If I might make a suggestion, what you should initially concentrate on is alchemy. There is an alchemy bench in the very first village. Brew Marigold positions - they restore your health, and the ingredients are plentiful, including immediately outside the alchemy shack. Learn recipes for other potions with common ingredients and brew them. They can be sold for a pretty penny.
(There is also a very much an exploit to get a fair bit of early coin. Google "Saint Antiochus' Die". That will help you with incidental expenses even if you are as cautious and clumsy as me.)
Aim to get your alchemy to 16. That allows you to brew Henry-quality "Fox" potions, which accelerate your xp gains by 50%. It makes the following slightly less of a chore, but I'm extremely patient, so the following might still not work for you.
Once you've got enough money from that and bought yourself some semi-decent gear, it's time to restore your strength, agility and vitality. Once the stats for the first two rise, you will find weapons easier to handle and also do more damage. There are two ways to do this. The first is to overburden yourself and walk around. I do this by taking circuits of the wagoners' inn in Zhelejov. Tedious? Yes, but so is recovery from any injury, and you just fell off a cliff.
Once strength and vitality are above 16, get yourself a bow and start competing at archery, outside Trosky castle or elsewhere. That will also very slowly improve your agility. Or don quiet shoes and creep upstairs from chest to chest at the Troskowitz inn (above where you carried the sacks) when there are lots of people seated outside. Works wonders for stealth and agility.
Somewhere along the line, visit Semine for your horse. There are normally no bandits on that route and even early-game Pebbles makes travelling much easier.
Then visit the blacksmith and start his mission to attend the wedding. He will soon send you back to Semine. Finish that part of the quest, then the next day seek out Semine's captain for training (by the horses). He turns up after about 10.00 each day. Train, train, train, train.
Then you can do anything you like, even if you're as clunky as me.
to do the instant riposte or learn to get around guards