Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Less Xp Mod
Does anybody have this mod installed with the 0.25x version ? I wanted to ask how you level up speech ? For me it seems impossible with the mod
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Showing 1-7 of 7 comments
It may be more productive to raise this point in the comment section of the mod, if it's uploaded to the steam workshop.
Xeskengo Mar 31 @ 5:39am 
Originally posted by Wundsaltz:
It may be more productive to raise this point in the comment section of the mod, if it's uploaded to the steam workshop.

The Author stated that he is not publishing it on the Workshop .
Arden Mar 31 @ 6:32am 
25% is way too steep imo unless you abuse running with the henry fox potion all the time. 50% (without henry fox potion) is the way to go as it means that if you are a completionist you will be max level by the end of the game.
Xeskengo Mar 31 @ 6:39am 
Originally posted by Arden:
25% is way too steep imo unless you abuse running with the henry fox potion all the time. 50% (without henry fox potion) is the way to go as it means that if you are a completionist you will be max level by the end of the game.
I am a hardcore completionist i spend too much time walking around, do you use the 50% version ?
Arden Mar 31 @ 9:10am 
Yes, the 50% version without the fox potion xp buff works just fine for me. You can pass all speech checks (while buffed with alcohol and normal fox potion as necessary) and are not getting too strong too quickly. All those teachers who offer training sessions are valuable instead of whatever as well.
Last edited by Arden; Mar 31 @ 9:11am
JaM Mar 31 @ 10:39am 
combine it with mod that modified XP gain from particular actions... you can adjust these as you see fit, boosting speech checks etc... 0.25x mod is not overwriting same values so these two work fine together
Xeskengo Mar 31 @ 10:59am 
Originally posted by JaM:
combine it with mod that modified XP gain from particular actions... you can adjust these as you see fit, boosting speech checks etc... 0.25x mod is not overwriting same values so these two work fine together

Which mod would you recommend ? Are you using this version too ?
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Showing 1-7 of 7 comments
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Date Posted: Mar 31 @ 5:29am
Posts: 7