Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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cypher Mar 29 @ 8:50am
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This Game Is a Complete Disaster - My Review
I wanted to love Kingdom Come: Deliverance II. I really did. The first game, despite its jank, had charm, heart, and a level of realism that made it stand out in an industry obsessed with hand-holding and power fantasies. But somehow, against all odds, Warhorse Studios managed to take everything that made the first game great… and absolutely butcher it.

Let’s start with the most glaring issue: the combat. Remember how KCD1 had a unique but flawed melee system that, at its best, made every fight feel like a tense, brutal duel? Well, throw all that in the trash, because KCD2 decided that fluidity and responsiveness were optional. The combat now feels like you're controlling a drunk toddler wearing medieval plate armor. The directional attacks are still clunky, the animations look janky as hell, and enemies are somehow even dumber than before. Instead of improving the AI, Warhorse gave us opponents that either stand around waiting to die or break the laws of physics to parry every attack with superhuman reflexes. Fantastic.

And let’s talk about the story. You’d think after KCD1’s cliffhanger ending, they’d give us a gripping continuation of Henry’s journey. Nope. Instead, we get a half-baked, uninspired plot that drags on for hours, filled with pointless fetch quests, awkward dialogue, and characters so wooden you’d think they were carved straight from Bohemian forests. Henry still acts like a clueless peasant half the time, and the choices you make barely seem to matter.

Then there’s the “improved” RPG mechanics. Guess what? They took the skill progression system, which was one of the first game’s most beloved aspects, and made it worse. Leveling feels slower, perks are somehow even more useless, and instead of meaningful progression, you’re forced into repetitive grinding just to feel competent. Oh, and good luck with the economy—because once again, Henry turns into a medieval Jeff Bezos within a few hours of looting bandits.

But perhaps the biggest insult is the game’s performance. Did Warhorse learn from the first game’s technical struggles? Absolutely not. KCD2 is a buggy, stuttering mess. Expect crashes, broken quests, and physics glitches that will send your horse flying into the stratosphere at random. And let’s not even start on the horrendous NPC pathfinding, where villagers will casually phase through doors or stand in place like medieval mannequins. Immersion-breaking doesn’t even begin to describe it.

In short, Kingdom Come: Deliverance II is an unpolished, frustrating slog that squanders all of its potential. Warhorse had YEARS to improve on their formula, and instead, they delivered a game that somehow feels less enjoyable than its predecessor. If you’re expecting a deep, immersive medieval RPG, prepare for disappointment—because this is just a broken mess wrapped in nostalgia bait.
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Showing 76-90 of 97 comments
myst Apr 2 @ 9:58am 
So far I am enjoying the game…107 hours and still on the first map. Basically been leveling up Henry and doing the side quests. The story is definitely different than the first game. It doesn’t seem to be as gripping as the first game perhaps it gets better in the second map.
Originally posted by cypher:
I wanted to love Kingdom Come: Deliverance II. I really did. The first game, despite its jank, had charm, heart, and a level of realism that made it stand out in an industry obsessed with hand-holding and power fantasies. But somehow, against all odds, Warhorse Studios managed to take everything that made the first game great… and absolutely butcher it.

Let’s start with the most glaring issue: the combat. Remember how KCD1 had a unique but flawed melee system that, at its best, made every fight feel like a tense, brutal duel? Well, throw all that in the trash, because KCD2 decided that fluidity and responsiveness were optional. The combat now feels like you're controlling a drunk toddler wearing medieval plate armor. The directional attacks are still clunky, the animations look janky as hell, and enemies are somehow even dumber than before. Instead of improving the AI, Warhorse gave us opponents that either stand around waiting to die or break the laws of physics to parry every attack with superhuman reflexes. Fantastic.

And let’s talk about the story. You’d think after KCD1’s cliffhanger ending, they’d give us a gripping continuation of Henry’s journey. Nope. Instead, we get a half-baked, uninspired plot that drags on for hours, filled with pointless fetch quests, awkward dialogue, and characters so wooden you’d think they were carved straight from Bohemian forests. Henry still acts like a clueless peasant half the time, and the choices you make barely seem to matter.

Then there’s the “improved” RPG mechanics. Guess what? They took the skill progression system, which was one of the first game’s most beloved aspects, and made it worse. Leveling feels slower, perks are somehow even more useless, and instead of meaningful progression, you’re forced into repetitive grinding just to feel competent. Oh, and good luck with the economy—because once again, Henry turns into a medieval Jeff Bezos within a few hours of looting bandits.

But perhaps the biggest insult is the game’s performance. Did Warhorse learn from the first game’s technical struggles? Absolutely not. KCD2 is a buggy, stuttering mess. Expect crashes, broken quests, and physics glitches that will send your horse flying into the stratosphere at random. And let’s not even start on the horrendous NPC pathfinding, where villagers will casually phase through doors or stand in place like medieval mannequins. Immersion-breaking doesn’t even begin to describe it.

In short, Kingdom Come: Deliverance II is an unpolished, frustrating slog that squanders all of its potential. Warhorse had YEARS to improve on their formula, and instead, they delivered a game that somehow feels less enjoyable than its predecessor. If you’re expecting a deep, immersive medieval RPG, prepare for disappointment—because this is just a broken mess wrapped in nostalgia bait.
So... do you like the game or not?
Extremely inaccurate rage bait. Well done if that was your goal
KARJU Apr 2 @ 12:37pm 
Agree, i have no idea how come people yell on roof tops that ''this is an masterpiece of an game'', like fr have these people ever played say bg3, or fromsoftware games? or hell even witcher3? <--- these brands and games are miles better than this mediocre slop.
DrDotor Apr 2 @ 4:33pm 
Quick everyone boo them! Boooooo
Boxtop Apr 2 @ 6:21pm 
10/10 rage bait my good sir
I dont think the series is never good because of the combat, somekind of System Shock AI game would be much better for Warhorse.
Pure retardium, not even worth a jester
Sempavor Apr 2 @ 10:26pm 
Originally posted by cypher:
In short, Kingdom Come: Deliverance II is an unpolished, frustrating slog that squanders all of its potential.
I'm not angry with you, I'm angry with those who fell into your ridiculous trap and instead of blocking you as you deserved, they gave you points. Farewell.
ChatGPT jester farming post.
not too sure what type of crack you are smoking, but please stop taking it. game has zero of those issues.
Horson Apr 3 @ 5:37am 
I’d say I feel totally different from you about this game.
For example, I’ve found the plot thrilling and immersive, while many of the side quests interesting and hilarious so far. I have only gotten to Kuttenburg region so maybe in the end you’re right about the story, but we’ll see.
Second, I like many of the dialogues, no matter they’re coming from main characters, Henry himself (especially after leveling up speech), miner characters, or even the gossiping villagers while I am walking around. Some characters maybe annoying but it’s just the way to show they’re created to have annoying personalities.
I admit leveling can be slow if you always want to head to the main quests and some larger side quests. However, you’ll find it easy if you spend a few in-game days brewing potions during the day, while looting everything from Troskowitz at night and slowly walking back home to store. You’ll leveling stealing, sneaking, alchemy, and event strength to at least 16 soon that way. After that, brew yourself Henry’s fox potion and practice sword fight with Tomcat till your sword level hit 15 and you’ll beat him easily and be the nightmare in Trosky region.
I agree that Henry will be rich easily by looting bandits. However, the traders rarely have enough money so you might still struggling for money in the early game.At least I don’t think it’s an issue for me.
Overall, I think it’s an amazing game if you interact with the world in every angle during your play through. It’s a huge step ahead of the first game for I just finished the second play through of the first game and jumped into KCD 2 immediately.
This is such a weird review. I played both games back to back and think kcd2 is more polished, but much the same game. Maybe AI is a little iffy (assassinate an entire bandit camp in the sunlight one by one). I only had one or two bugs.
I did not read but you are probably wrong. Blocked.
Nikonos Apr 3 @ 8:06am 
Originally posted by Kurbağa Mert:
I did not read but you are probably wrong. Blocked.
Yup, that's the fan base these days.
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