Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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What is the lore explanation for Savior Schnapps?
Like, how do I, an enlightened player, explain to an NPC the benefits of "saving the game"?
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Showing 1-12 of 12 comments
Great question. Why don't you ask NPC that sell it to explain its purpose? There is also description in the item information.
corthew Mar 26 @ 10:42am 
Its in the same place where you find medieval Europeans with perfect teeth. ;)
Savior Schnapps was developed by an alchemist in Prague in 1398. The brew allows time travel, back to the point of consumption. For a long time, Materia Tempus was only available to the high nobility. The Afican scholar Musa of Mali further developed the recipe based on nettles and deadly nightshade so that it was also available to the lower classes.
Originally posted by Bobby Tables:
Savior Schnapps was developed by an alchemist in Prague in 1398. The brew allows time travel, back to the point of consumption. For a long time, Materia Tempus was only available to the high nobility. The Afican scholar Musa of Mali further developed the recipe based on nettles and deadly nightshade so that it was also available to the lower classes.

lmao is that real? i never looked at codex entries or anything and while this sounds odd, i cant tell for sure
Stoque Mar 26 @ 10:53am 
Originally posted by Bobby Tables:
Savior Schnapps was developed by an alchemist in Prague in 1398. The brew allows time travel, back to the point of consumption. For a long time, Materia Tempus was only available to the high nobility. The Afican scholar Musa of Mali further developed the recipe based on nettles and deadly nightshade so that it was also available to the lower classes.
Can confirm, this is literally word for word the description for Savior Schnapps. Couldn't have save it better myself.

Edit: said
Last edited by Stoque; Mar 26 @ 10:53am
Fragadelic Mar 26 @ 10:57am 
I remember giving a Savior Schnapps to a dying NPC. I was surprised that I could.
Nothing came of it that I know of.
But for all I know I just red pilled an NPC and he's running around killing and stealing and reloading.
Can confirm that too many people have too much time on their hands and could benefit from gnawing on some other bone.

...

The real provenance of saviour schnapps is simple. In KCD1, the only way you could save of your own volition was by exiting the game. Players thought this was a Bad Idea, so the developer introduced the schnapps.

Regarding how to explain it to the denizens of your game: tell them it is divine intervention. It does after all freeze time, which would be universally acknowledged to be miraculous.
Last edited by emreyigit1967; Mar 26 @ 11:02am
makbthemf Mar 26 @ 11:00am 
It's a favourite drink of Jindřich ze Skalice. If you're interested in some more KCD1 lore, favorite color is green, and secondary favourite color is red. Best friend - carpenter Matuš, other friends - Fritzek, Matthias, and Jan Ptachek. Favourite pasttime - beer and greasy food.
makbthemf Mar 26 @ 11:01am 
Originally posted by emreyigit1967:
The real provenance of saviour schnapps is simple. In KCD1, the only way you could save of your own volition was by exiting the game. Players thought this was a Bad Idea, so the developer introduced the schnapps.
Bathhouse services and sleeping also saved the game.
Originally posted by makbthemf:
Originally posted by emreyigit1967:
The real provenance of saviour schnapps is simple. In KCD1, the only way you could save of your own volition was by exiting the game. Players thought this was a Bad Idea, so the developer introduced the schnapps.
Bathhouse services and sleeping also saved the game.

Yes, sorry, forgot about those. Don't blame me too much. Asking for a time out just before a battle so I could get a bath was just not possible. ;)
n0mad23 Mar 26 @ 11:26am 
And so Savior Schnapps came to be. I personally think it was a pretty clever "compromise" by the devs for the players as it had that alcoholic "no save scumming here Hal" built right in.
Alcohol is good for you and helps you survive things.
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Date Posted: Mar 26 @ 10:30am
Posts: 12