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I have over 130 hours in the game and I like it, but lot of issues you are describing are in fact in the game. Did not bother me tho.
It's very hypocritical, because in any other case players would complain about a buggy release, while this game get's praised into heaven. But anyway, I'm certainly not a hater by ideology, I was really excited for this game. But with every hour further into CKDII, I come across more and more bugs, glitches and poor quest design and get more frustrated, than gaining any fun out of it.
I've never wasted that much time in games only because of bugs and poor quest design, I can't even describe the level of exhaustment: Every time I try to immerse myself, something else pops up. Why are these obvious issues still not even partly fixed, how can a playtested game ignore issues like this? You can probably not answer these questions, but I hope the devs will read this and finally do something about it.
Ah wait, they have 92% positive reviews, only because of the storywriting (of course there is no reason to improve anything then).
I also did not encounter any of the issues with quests he was talking about. I was also able to lock pick the pillory on the right had side on the lock.
All that time they spent on woke characters and plots, they could have spent bug-fixing but I guess appeasing certain demo groups was more important that sticking to their original ethics or making a complete game.
The cutscenes sometimes have a desync between the audio and the video but nothing is missing, it just plays at the wrong time. I found the sword and bride no trouble with the info in the game, can't speak on the others, I've never noticed npc's bumping into me during cutscenes, if never been angry at the sound a horse makes, seems superficial to me, There is an instance where people are talking lots of quests and not finishing them, what is then happening is they have populated the map with quest npc's that are being encountered while on another quest, the simple solution to that is, if you take a quest to go and kill some bandits, go and kill some bandits, they won't be there when you ride past several hours later on some other quest.
Anyone that follows the dev announcements knows there is a big patch coming soon and while I can't speak for the other 50,000 + people that have given a good review, I waited until I had finished the game before giving a review of it as a whole, it's not "hypocritical" its whether I felt I got value for money out of my purchase. Most people understand that there has never been a game released without bugs and this release is much better than KDC1 for example and calling 50,000+ people hypocrites simply for having a different opinion to you doesn't seem all that well adjusted to me. Fair enough you aren't enjoying the game 39 hours into it and if the other good reviews are anything like me, I never encountered one bug that made me lose any game progress, I never encountered a quest I couldn't finish, I never gave a review based on the noise a horse makes, the level of vitriol from some is uncalled for.
Its not hard to jump when you come to stairs.
I didn't have an issue with any of those quests you listed.
If you talk to people they'll give hints. Regarding all your issues with the wedding stuff. If you pay attention they say they bridge and groom are going inside fairly quickly after the ceremony. Its not hard to put 2+2 together there. Likewise with the sword in the pond.
I couldn't find it, until I found the son and spoke with him.
Lord have mercy if you try the quest to steal objects for a hired hand in the 2nd map area. Can't imagine that'll go well.
Game has less hand holding then many games and I appreciate it.
As far as launches go this has been one of the best. But it is SP so ya know. No server issues to worry about.
Quite literally all skill issues. Give it a negative review, watch people laugh at you and move on.
Any game that breaks immersion in the first hour by either sheer incompetence or willful negligence isn't a yes vote