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in all honesty though i did find it a bit abrupt, we had a good convo, and it was going really well actually, so i obviously made the 'good' decisions, but then when they questioned me on my thievery, i replied something like 'i did it because i had to no other choice' instead of 'sorry', which immediately turned the (up until now) nice final farewell into them telling me that theyre disappointed, turning theyre backs and walking away.
khunts.
Did they approve of some of the things I did? Yes.
Did they approve of all of the things that I did? No
And yes, I realize it is Henry's subconscious.
It seemed only right to have that scene with his parents since they were the catalyst that catapulted him on this journey in the first place.
It's so abrupt and out of place
What should have been a nice ending turned into a what the F just happened, and spoilt all of it.
That moment is all I will remember of the ending
Totally Agree I broke after I rescue Hans yet again from the fortress No stealth skills so I had to Slaughter the whole garrison which is easier than you think if you draw them into the cellars with narrow passages so the can't get behind you. So we ride off and run into the Rattay contingent who reward me with like 80 coins and tell me they will take hans to rest with them at camp and I could infiltrate the congress. It's been a long gruelling run up to this point my gear is trashed and badly needs repair and they give me chump change and put me to work again. I'm a master of 2 trades and have made thousands in a single day crafting why am I doing this. constantly fixing up these guys stuffups time and time again and funding the whole affair myself for absolutely no gratitude or reward. I broke couldnt play anymore had to take a break still wondering if i'll finish this sometime.
P.s At this point all I want to do is buy a bath house and live a quiet life.
1) Semine
2) Maleshov
3) von Aulitz
4) Brabant
5) Sam
I didn't mention about Semine to von Bergow (therefore I saved them), defied Dry Devil at Maleshov, let von Aulitz die on his own, killed Brabant (whoreson would alarm entire camp otherwise, besides he had it coming, treachery like that cannot be forgiven) and didn't leave Sam to die. That's 4:1. And my parents got still problem with me. Sorry ma, sorry pa - but like an old acquaintance of mine Takemura said once - there are no clean hands, but it is important how they become dirty.
I am personally fine with my true original ending. Martin and mother saw me as a monster. If anyone did not see it coming, they must have been skipping conversations with the big bad guys. Revenge / honor / and what Martin told you about life in the world were revolving themes in KCD1. KCD2 just wrapped those themes up.
From my concluded play-thru, and experimentation with the ending speech choices from the end of my play-thru, and a couple youtube KCD2 endings I watched, these are some additional factors that influence your ending.
Not mentioned:
6) how you dealt with Istvan, Martin seems cool with killing Istvan, but if you kill him dishonorably gets an extra mention by Martin as bad.
7) Are you repentant for your bad actions (Crime - I acted like a common bandit and stole a ton of crap from Trosky and Kuttenberg) can affect mothers response (No Regrets vs Regrets - I did not pick 3rd option)
8) Are you repentant for or a particular kill; (For me, I killed Brabant) this can make a difference as well with father/mother
9) It also seems Martin and mother seem happier if you choose to settle down back home or in the city rather than keep adventuring or staying a warrior. You loose out on keeping your father's sword if you chose to settle down.
If I could pick a good, good Henry ending, I would settle in the city or keep the Adventursum life.
In other words, you saved one life but ma&pa wanted for you to be filthy rich instead. 😈
Risking Katherine, Godwin, and Ziska’s lives just to rescue Sam from the consequences of his own carelessness isn’t worth the trade at the end of the day.
It’s not just about the money. It’s taking an entire extra day to obtain reinforcements for your friends that are all on the brink of death.
But there's also a special playthrough where you get a "good ending" to my avail. No-Crime Run I'd think.
Haven't done it yet
If the only difference is what the parents you hallucinate say to you, I don’t see the point in making huge adjustments to playstyle just to see a slightly different dialogue play out in Henry’s head lol.
The only thing you really want to avoid is being such a menace that you receive capital punishment at the end, which I’ve heard is possible.
Nice - well, I've played through KCD1 on 100%, with the no-reading, and also the no-killing achievement - was fun :D - especially with the Pribyslavitz DLC
I think it's a nice gimmick to have such achievements in a game.
Once I'm through with my second run I'll try the no-crime one.