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Amazing super deep and rich game but the graphics are meh.
Yeah, i´ve notice some white artifacts in the background when im in the woods too. But the flickering shadows are the worst. The game could look so good, and i kept hoping they´d fix it, but here we are.
It’s not just you.
In addition when I get closer to some villages I may see some small flickering black shapes on a roof or wall, like a broken texture or shadow. When I get closer it disappears and everything looks normal.
Not to mention rain on inventory screens.
First game didn't even manage those two.
Helps to also use the launch command to load in a customized user.cfg
I can share my user.cfg contents a bit later today whenI have time.
They also need to put the LOD adjustment sliders back in, at least for PC version cause right now it's way too low. An obvious sigh game was designed for Consoles. Even when I use NVIDIA ANSEL and zoom in the LOD doesn't change in real time, which it should.
Game Folder > Make new text file, save it, name it user.cfg
Ensure to replace extension such as TXT with CFG
Contents:
e_PreloadMaterials = 1
e_svoTI_AsyncCompute = 1
r_TexturesStreamPoolSize = 8192
r_TexturesStreamingMaxRequestedMB = 8192
r_TexturesStreamingResidencyTime = 120
r_texturesstreamingDeferred = 1
r_TexturesStreamingResidencyEnabled = 1
r_TexturesStreamingMipBias = -3
r_TexturesStreamingResidencyThrottle = 0.8
r_sharpening = 0
r_ssdo = 0
r_vsync = 0
sys_PakStreamCache = 1
sys_preload = 1
sys_MaxFPS = 0
sys_budget_sysmem = 8192
sys_budget_videomem = 8192
wh_horse_CameraCentering = 0
To load:
Steam > Library > KCD2 game > right click > properties...
Launch Options:
+exec user.cfg -devmode