Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Good But Flawed. 100% done
8/10

I want to preface this by saying the game is incredibly well done across the board with a few exceptions here and there.

From general gameplay, combat, voice over, music, dialogue, loot, movement and traversal, immersion, general narrative, and side content, map design, its all generally speaking really good.

There are however some glaring issues with some parts of the game that really no one i saw in any review talk about. lets look at them.,

1. Combat. Whilst a huge step up from the previous game. is incredibly janky when you try to do anything quickly. From ending up in clinches inside dead enemies for you to slide 30ft across the floor, to getting stuck in never ending stab animations no matter what you press. And the kick causing you to lock inside an enemy and get stuck being unable to attack. Its obnoxious in places especially when fighting multiple enemies. I assume most people know how janky this stuff is in general so i dont need to go over combat much.

2. Pacing, the games pacing is okay, but is disrupted if like me you clear the map of side content before moving on where possible. This makes it feel like you go from doing hours and hours of side content and distractions to burning through the main story's final 10 chapters in about 8-10 hours. It would have perhaps been better to break up the side content availability between main quests a bit better so it doesnt feel like you are just going from a pretty slow start to a rush to the end.

3. Difficulty. There is none. 0. The game is made trivial with thievery and stealth to the point it makes me wonder if its intentional or they gave up just making the AI functional in regards to stealth. This could have been solved by different levels of guards and guards with better awareness as well as general AI improvement. Right now you can walk in front of guards like 4 feet away and they wont spot you if you levelled you stealth even slightly at the start. this allows you to rob the armoury;s early on and trivialise the entire game.
Beyond stealth, general AI and combat is pretty terrible and doesnt work well in a lot of situations.

4. Side quests and activites. Whilst I understand the game is trying to be immersive and keep things more realistic, having a lot of inconsequential side quests with nothing burger pointless tasks and nothing eventful happening becomes tedious fairly quickly. There are some incredible side quests here and there but then from every good one, there is 5 tedious pointless timer waster ones. They seem deliberate as well to fill out play time which is really obnoxious. Most of them amount to multi-part fetch quests and its terrible and boring.

5. Not enough fights, and meaningful combat moments outside of the last few story quests. there needs to be a wider assortment of enemy types (it doesnt have to be lless realistic or immersive) . It also needs more combat related activities outside of bandit camps. If you are not doing a side quest or main quest, your game is bandits and running around for excessive periods doing not very much. The fast travel encounters are not good enough or content rich enough.

6. Waste of time dialogue. Having entire dialogue sets that offer nothing, no context, do not further the story and do not improve your understanding of a character or their motives is infuriating. There are so many examples of this throughout the game, like it feels like the idea was immersion, but they went over the top to the point they will waste 5-10 mins of your life in some cases for literally no reason. Its okay here and there for keeping people involved in the world, but its consistent throughout.

7. kuttenburg. Its just boring. a big empty town that makes you walk for hours and hours, with not much going on in the scheme of things. Its limited in content, its all side quest triggers and barely anything is going on outside of that. I wish they had more events going on in kuttenburg and more non linear things to do and see etc. Its just not that good.

8. Katherine. Should be able to bang her earlier and at least more than once. Rosa makes sense one time, but katherine, nah, should be at the inn, then at the camp, then at end.

9. Smithing - Alchemy, Designed to waste your time to a massive degree. The animations are arbitrarily slow, everything you do requires a 10 minute animation, this needs all speeding up by like 5x and itll feel fine. As it is. Its feel boring as hell to do them, and in most cases its quicker to just avoid it unless its part of a quest to make x via smithing. for alchemy thankfully there is like 1 quest in the game that needs a strong potion and a place you can find 3 of them. So it can mostly be avoided bar a few side quests. But really its just boring time waster mechanics.

10. Loot, outfits and weapons. Because there is literally 0 difficulty all of the loot is undermined quite heavily. Longsword are just outright better than everything else by a large margin. You wear this awesome armour but never get hit. You can literally 1v10 and never take a hit. Loot feels generally underwhelming across the board. You can beat the entire game basically naked with exception of skill checks requiring charisma. Its a flawed system that needed more thought.
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Fast a écrit :
Xeno a écrit :
I agree there, but the problem is that there is so much useless chatter that the importand bits go under.
I regular skip dialog becourse of that.
People in this game just chatter on and on.

Just get to the dam point.

This was the problem I had. They have these long pointless monologues that go know where so you start skipping lines of text and occasionally there is like one line of important text and you half missing because of 10 mins of nothing burger chatter
I think that is done fantastically. People usually dont just give you a power point if you ask them how their day is going. Its semi useless chatter, sprinkled with important bits and some maybe interesting parts.
It felt natural. KCD is a game where I want to lose myself in medieval Bohemia.
I had quite a few seemingly useless chats that led me to interesting places upon exploring.
Fast a écrit :
The nubinator a écrit :


SO dont do it?

Can't help it.
le sigh
Funny, when I move my mouse over the block button it say: Block fast

If you insist .. *click*
The game is at least an 8.5 for me, maybe higher. The atmosphere and character that the game has makes it stand out among the plethora of other medieval RPGs. Sure, there are aspects that could be fleshed out and systems that could be improved, but that's what patches and DLC are for. The game as it is makes you feel like you are actually in medieval Bohemia for long stretches and both Henry and Hans are very well-done characters with a fun, believable dynamic. That counts for a lot.
I've recently 100% the first one waiting for this release .. and this one is better.
and first one is a masterpiece.
9.5/10 with a chance of 10/10 if the DLCs are good.

Much better, smoother, polished, fun combat, diverse quests.
Most ppl complaints are just them being unable to adapt to the new realities of this game and still fixate to the old mechanics.
Im in the camp of KCD2 is a great game, but a ♥♥♥♥♥♥ sequel.

WHY DO I NOT GET TO KILL MARKVART?!?!?!?! It literally makes his entire character a giant waste of time to even be in the game.
So this post isn't to be taken serious?
OP has made numerous posts with trolling intended.
Caduryn a écrit :
BPScott95 a écrit :
Oh, you were the guy who made that really long whiny post about woke thus how you immediately cancelled your pre-order and got laughed out the room afterwards?

Oh, if anyone wants to go see how OUTRAGED he was - https://steamcommunity.com/app/1771300/discussions/0/507318268593227470/
Yeah, its Jester Farming, in a lot of Games where he posts, as always

Yeah i see him in multiple game forums complaining, and farming. Then writing reviews even though there's an actual review section for that. Kind of insane.
Mouse Rat a écrit :
I've recently 100% the first one waiting for this release .. and this one is better.
and first one is a masterpiece.
9.5/10 with a chance of 10/10 if the DLCs are good.

Much better, smoother, polished, fun combat, diverse quests.
Most ppl complaints are just them being unable to adapt to the new realities of this game and still fixate to the old mechanics.

It's not near perfect though. The first game feels more like a technical test for kcd2. Its more narrow in scope and some things are better for it but system wise and technically it's much weaker.

Kcd1 is more of a 6 or 7 and this is more of a 7 or 8 depending on where you find yourself with the various issues.

KCD2 is a really great game. It's just flawed across most of its systems and gameplay design.
Something I forgot to mention is the lack of a functional reputation system. What they have is a facade that is part of the criminal system which simply governs the criminal actions you did if you ever get caught. The problem is if like me you never get caught for anything you will actually never see this part of the game or the system associated with it.
There doesn't appear to be a true reputation system where people react to your deeds and misdeeds.

Meaning you can help the entire map out and walk past a person you helped like with a 10 part side quest and still be called names like you never did anything. This was a huge let down and miss step.
vergil_dgk a écrit :
The game is at least an 8.5 for me, maybe higher. The atmosphere and character that the game has makes it stand out among the plethora of other medieval RPGs. Sure, there are aspects that could be fleshed out and systems that could be improved, but that's what patches and DLC are for. The game as it is makes you feel like you are actually in medieval Bohemia for long stretches and both Henry and Hans are very well-done characters with a fun, believable dynamic. That counts for a lot.

I think that's mu main issue is much of the games systems feel undercooked, or simply not thought out. The lack of dynamic events and over abundance of 10 part fetch quests you have to specifically trigger is a huge annoyance. The crime system and lack of proper repuati9n system etc. Along with everything in the OP
Dernière modification de Fast; 13 févr. à 14h03
Fast a écrit :
Mouse Rat a écrit :
I've recently 100% the first one waiting for this release .. and this one is better.
and first one is a masterpiece.
9.5/10 with a chance of 10/10 if the DLCs are good.

Much better, smoother, polished, fun combat, diverse quests.
Most ppl complaints are just them being unable to adapt to the new realities of this game and still fixate to the old mechanics.

It's not near perfect though. The first game feels more like a technical test for kcd2. Its more narrow in scope and some things are better for it but system wise and technically it's much weaker.

Kcd1 is more of a 6 or 7 and this is more of a 7 or 8 depending on where you find yourself with the various issues.

KCD2 is a really great game. It's just flawed across most of its systems and gameplay design.

I've played 70h and on linux mind you , had no major bugs or any crash, only had like a thing clipping through the other at 60h of playtime..
seriously , never crashed for me or had any slowdowns, unless i also had chrome opened with my 50 tabs , which dropd fps a little.

and i'm not even being hyper, that period is gone, just enjoyment.

i loved the story, as complicated as it is.. it also felt too short at 70h because i loved it nad wanted to continue.

with DLCs this could be legendary.
the system itself for KCD 2 is super strong and allows for complicated battles the first one would struggle.

this is what i did i n the very last quest of the main story.
went and aggroed everybody in that village, as much as i could at once.

https://youtu.be/et6ykKvNBIU
Dernière modification de Mouse Rat; 13 févr. à 14h10
Mouse Rat a écrit :
Fast a écrit :

It's not near perfect though. The first game feels more like a technical test for kcd2. Its more narrow in scope and some things are better for it but system wise and technically it's much weaker.

Kcd1 is more of a 6 or 7 and this is more of a 7 or 8 depending on where you find yourself with the various issues.

KCD2 is a really great game. It's just flawed across most of its systems and gameplay design.

I've played 70h and on linux mind you , had no major bugs or any crash, only had like a thing clipping through the other at 60h of playtime..
seriously , never crashed for me or had any slowdowns, unless i also had chrome opened with my 50 tabs , which dropd fps a little.

and i'm not even being hyper, that period is gone, just enjoyment.

i loved the story, as complicated as it is.. it also felt too short at 70h because i loved it nad wanted to continue.

with DLCs this could be legendary.
the system itself for KCD 2 is super strong and allows for complicated battles the first one would struggle.

this is what i did i n the very last quest of the main story.
went and aggroed everybody in that village, as much as i could at once.

https://youtu.be/et6ykKvNBIU

I will agree that some patches and DLC may well improve the scope of some of the issues I suggested. But as of right now it's not quite there yet.
To your point about the village quest. To get Samuel out I just killed everyone because I was too lazy to stealth him a horse. Very fun. But probably not intended that way since you get like 30 guards rush you.
Fast a écrit :
Mouse Rat a écrit :

I've played 70h and on linux mind you , had no major bugs or any crash, only had like a thing clipping through the other at 60h of playtime..
seriously , never crashed for me or had any slowdowns, unless i also had chrome opened with my 50 tabs , which dropd fps a little.

and i'm not even being hyper, that period is gone, just enjoyment.

i loved the story, as complicated as it is.. it also felt too short at 70h because i loved it nad wanted to continue.

with DLCs this could be legendary.
the system itself for KCD 2 is super strong and allows for complicated battles the first one would struggle.

this is what i did i n the very last quest of the main story.
went and aggroed everybody in that village, as much as i could at once.

https://youtu.be/et6ykKvNBIU

I will agree that some patches and DLC may well improve the scope of some of the issues I suggested. But as of right now it's not quite there yet.
To your point about the village quest. To get Samuel out I just killed everyone because I was too lazy to stealth him a horse. Very fun. But probably not intended that way since you get like 30 guards rush you.

True but at that point felt like fun.

Btw was the second way i've done this, since first time i've stealth the mission and DIDN'T find Sam.
There is no direct door to the place you just have to hear the words coming from then figure where are they coming from, and how to get there.


idk for me , even after recently playing the first one for the 5th time, this one feels much better overall.
i don't really like to pit them against each other, its wonderful games, this one has a better engine. and all the updates and new ideas from 6y of development and all the lessons they learned from the first one.

really feels like a second great book in a wonderful series.
Dernière modification de Mouse Rat; 13 févr. à 20h34
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Posté le 12 févr. à 14h18
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