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Pacing needs work. I've learnt now with KCD that you need to actively ignore the main story if you want any chance at levelling your character and properly gearing up. As soon as I arrived in Kuttenberg I spent several hours upgrading my kit because I knew that (based on past main quest chains) that I would be trapped on rails for hours if I continued with main quest objectives. Same deal with looking for a wedding invitation. Clearly I had PTSD from the first game where if you do the innocuous watchman quest before getting master strike training, you are gimped in combat for hours and hours of the main quest.
Kuttenberg does feel empty. There should be more activities and other events. The vendors feel samey with no large difference between them. DLC might flesh this out. Still, I'm reminded of games like Baldur's Gate 1 or 2 that integrated quests into the city much better.
Group combat feels so easy compared to Privalslavitz from the first game. Just flank around and cut them from behind. No skill required. At least it was payback for those murder sprees in Kuttenberg where guards would wait for their friends to attack you from behind.
Alchemy should have had shortcuts with the right perks like the first game (eg ignore grinding or boiling) as it is Secret of Matter is much more advantageous.
Regarding Loot, you can get the best sword in the game (and swords are the best weapons like you say) as soon as you arrive in Kuttenberg. It would have been nice to have more quest reward equipment with unique properties (say a stealth brigadine chestplate/coif allowing for a decent hybrid armor/stealth set) to make the side quests more rewarding rather than +rep.
I'm happy I preordered, but the game is flawed. Not unforgivably so. I think 8/10 is pretty reasonable.
The lack of dynamic events is lets kuttenburg down massively but the rest of the maps suffer too.
Gear feels meaningless the game is so easy if you have a longsword or the reforged long sword you won the game it 2 shots everyone. You can easily 1v10 and not even get hit.
And yep they need to do a better job of pacing the side content within the main story so you don't feel like you spending weeks at a standstill to clear the map that a few hours to burst through locked in main story. Stupid design
Oh, if anyone wants to go see how OUTRAGED he was - https://steamcommunity.com/app/1771300/discussions/0/507318268593227470/
https://steamcommunity.com/app/1771300/discussions/0/591763033886356478/
Stealing is how you get like 15k money and the best armour in the game at the start of kuttenburg region as well as the best armour like 15 mins in at the beginning of the game. Thievery and stealth do trivialise the entire game though
6 vannila and 7 with mods.
There are no children in the game.
It breaks immersion and is either lazy or cowardly dev work.
Kuttenberg.
It feels so empty.
The robin hood side quest is cringe as hell.
The mutilator was fun.
Thats it.
The rest of the city is booring and the underground is just a waste of time.
No real romance?
I mean on the store page it says this is a story of love and revenge.
It even shows Henry with Rosa.
This makes it seem as if you could make it more then a one time fling only to end up like a stranger after doing it once.
I really hated it in how they did in in KDC 1 and i hate it here too.
Is it so hard to copy Dragon age origin in that regard?
That game was released 17 years ago and had better romance and the only thing they did was having your love interest talk to you like a lover even after you did them.
One would expect more of modern games not less.
Stealing is OP.
I did Alchemy and the Henry potions are better and the only reason to do alchemy.
But i had to griend 3 real life hours on them.
Should have startet stealing more early.
That the merchants only have 300 coins is another negative.
So is the fackt that the buy and sell price are completly out of touch.
Buy price 50 but sell price 7?
Thats just stupid.
On Loot.
So much trash.
Mainly becourse the sell price is terrible.
So looting anything that doesnt show at least 200 buy price means its trash.
Hell even herbs are trash.
One would expect that fresh herbs are worth a bit so new players have a peacefull way to earn a bit.
But no. Only 0.1 for each.
no difference to the dried version that is worse for doing alchemy.
Lockpicking is all about stats and no gameplay.
Your lockpicking skill is everything and it doesnt matter how skilled as a player you are.
It should be the otherway around.
smithing is cool at the start but that it takes the same ammount of time to make a single horseshoe then it is for a longsword is really dump.
Combat is artifical hard early on until you learn master strike.
Long swords are the king of all.
no need to use a hammer or other anti armor weapons. Just coat you longsword in dollmaker poison and kill your enemys in full plate in 3 - 4 hits.
Polearms are under powerd.
Tried fighting a group of 5 with a polearm and got completly rippet.
While with the longsword it was easy.
Tryed it with the hammer and it was realive easy as well.
From what i fell the range is just a tiny but longer then the longsword but its slower to swing and stab and got no master strike.
That they limit the masterstrike to swords just shows that they only addet the other weapons as a token.
Pacing is bad. I did all the sidequests and was basically invincible by the wedding feast. And this is without using theivery / stealth at all. But, i did train a lot with tomcat. I hate in games when all your gear gets taken from you for reasons.
And many sidequests are tedious back and forth - I will skip most on my hardcore playthrough when thats released.
Overall i am loving it (not finished), but im an immersion nerd so i really buzz off just seeing the accurate carpentry (joinery) and architechture.
What I would love is fishing - yes, fishing so i can pass the time in some lovely spot. But fishing with at least as much depth as rdr2 but preferably more. Needs to not be easy.
And much more involved/ difficult hunting.
Id give it a 9/10 or 10/10 (even though far from perfect) because theres not much like it and I think it is much better than most games that come out and get such scores.
Excited for hardcore mode/ dlc/ mods - and fishing please!
From what I figured there wouldn't be any new full romance options because Theresa exists. You can even reject certain events because of your dedication to her.
I was almost at a 7 but upon seeing the ending cutscened and the general vibe of the final quests it slid into an 8 for me personally but absolutely anyone saying a 7 would probably be right. A 6 though is too low. The game has flaws all over it but none of them entirely reduce the quality so significantly it makes the game average. I think it meets an 8...just.
And yep loot is all garbage and Stealing and stealth make the game a joke. I finished the game with like 18k grochen having never bought anything and only.mandatory stuff related to quests etc. Seems like they had no idea how to work these systems into the game.
But thats just game journalists and nobody care for them anymore.
Never give a rating based on what others rate but what you feel like rating.
And saying its far from perfect and still giving it 9-10/10 is just silly.
For 10/10 is perfection that can not be imrproved upon.
After all you could just not romance her in KDC 1.
I selected nothing happend.
Wasnt there also that DLC that got her married to someone else?
Never played KDC 1 DLCs
In the end that would be just an excuse for lazy dev work.
Again 17 year old games do it better.
I think a 7 or 8 is more reasonable here. 6 would be too low. And 9 is almost perfect which it isn't. 7 is good 8 is great. Both world work