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Now in KCD 2, its the opposite, i guess they cannot please everyone and give us the option of KCD 1 style combat for us veterans.
besides the debuffs that we can choose at the beginning of a hardcore run, it would be nice if you could also adjust some sliders at the same time.
for example:
- damage dealt
- damage recieved
- chance of injury
- bleedout timer
- perfect block window/master strike window
- hunger/thirst/sleep rate
- weapon/armor degradation
that way everyone could make his own game as challenging or easy as he wants.
'I guess I'm the minority'
'seeing all the people on here whine about it being hard'
Huh?
There are great mods for that too
The game shines at 1vs1 combat and that only if you not total overleveled.