Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Nomade Jan 21 @ 10:57am
Village management ?
Hello,

I was wondering if we could manage a village, like in a DLC of the first game.
It was a nice part.
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Pretty cheeky to ask a question that's about the game and not about politics or disinformation.
smoketrees Jan 22 @ 10:05am 
Nope, not that we know of.

There could be similar mechanics in the blacksmithing DLC.
The author of this thread has indicated that this post answers the original topic.
Dr. Fusselpulli  [developer] Jan 22 @ 10:05am 
No, sorry. This will not be possible in KCD2.
Originally posted by Nomade:
Hello,

I was wondering if we could manage a village, like in a DLC of the first game.
It was a nice part.


wait was village management possible in the dlc of kcd1?
i dont have the dlc i never did it so idk what its all ab
ahh finally a normal topic thanks Dr. Fusselpulli for the answer i was curious about that too
smoketrees Jan 22 @ 10:08am 
Originally posted by lego evie from fortnite:
Originally posted by Nomade:
Hello,

I was wondering if we could manage a village, like in a DLC of the first game.
It was a nice part.


wait was village management possible in the dlc of kcd1?
i dont have the dlc i never did it so idk what its all ab
'From the ashes' - You become the Bailiff of the town you rout the bandits out of early in the story. It's essentially a money sink with some light questing.
Originally posted by lego evie from fortnite:
Originally posted by Nomade:
Hello,

I was wondering if we could manage a village, like in a DLC of the first game.
It was a nice part.


wait was village management possible in the dlc of kcd1?
i dont have the dlc i never did it so idk what its all ab
yea it was the town pribyslavitz you get to run and build up
Originally posted by AstrayAmatu C-F:
Originally posted by lego evie from fortnite:


wait was village management possible in the dlc of kcd1?
i dont have the dlc i never did it so idk what its all ab
yea it was the town pribyslavitz you get to run and build up


how long is it?
EricHVela Jan 22 @ 10:12am 
Aww.

I know it's not the Sims (or I'd try to collect every different kind of ghost possible—which I think is the goal of that game), but I think it would be an interesting diversion from the war.

It probably doesn't have the opportunity that fits the tone of the story as well as From the Ashes did with Pribyslavitz. (I still amazes me how I can check the spelling of that and find out I spelled it correctly on the first try, and yet, I still can't spell nor properly say the name of Deep Gnomes in D&D.)
I honestly assumed the DLC was just stuff like dunwall trials
Nomade Jan 22 @ 10:13am 
Oh that's too bad.
It was an interesting part of the game and it wasn't heavy for the player.
I'm still waiting to see what the game has in store for us that's interesting :)

Thanks for the clarification.
Originally posted by Dr. Fusselpulli:
No, sorry. This will not be possible in KCD2.

Aww shame. I absolutely loved this feature.
Exbeer Jan 22 @ 10:19am 
Originally posted by Dr. Fusselpulli:
No, sorry. This will not be possible in KCD2.
while i have you here, what about player housing ? or will there just be a universal chest ?
Vagrant Jan 22 @ 10:21am 
So you cut the city building content out of the game so you could budget in your LGBT/Mali character models and dialog instead? I thought Warhorse wanted to create a game with the most gameplay options available to players? Wonder what else got removed so you could budget in your forced DEI activism instead...

Originally posted by Dr. Fusselpulli:
No, sorry. This will not be possible in KCD2.
Last edited by Vagrant; Jan 22 @ 10:22am
Ēarendel Jan 22 @ 10:22am 
Originally posted by Vagrant:
So you cut the city building content out of the game so you could budget in your LGBT character models and dialog instead? I thought Warhorse wanted to create a game with the most gameplay options available to players? Wonder what else got removed so you could budget in your forced DEI activism instead...

Originally posted by Dr. Fusselpulli:
No, sorry. This will not be possible in KCD2.

Don't bother, the mod here is shadow censoring. Just deleted my comment without explanation for noticing the same thing.
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Date Posted: Jan 21 @ 10:57am
Posts: 73