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First-person Herb Picking:
pick up herbs without the camera going into third person mode, but still with an animation.
Shooting Nests Gives XP:
you get a little exp for shooting down nests
Targets give XP:
you get a little exp for shooting at targets at the shooting range
MuHUD:
a more minimalistic HUD but still showing all the information from the normal HUD
Unlimited saving? Just why? Because you are so dump, that you cant craft your own "sejvovice"? I ended game with more then 100+ potions (horse+my inventory)
No helmet vision? You know this is supposed to be a realistic game, right? If you have a visor, you have a visor. But there should be an option in the game that you can have the visor raised.
Visible cursor during archery. Again. In reality, you see cursor in real life? Just go to play Skyrim, if you want this ♥♥♥♥.
Easy to see herbs. Don't you want them to appear on some special minimap so you can find them easily? Have you ever been on mushrooms? Have you ever collected anything in the forest?
:-D So why not have unlimited saving in that case? Or is it just more "realistic" to drink a potion to create a snapshot in your daily life that you can return to at will?
I would mod only as a personal NG+ if I felt like it. I didn't mod KCD. Dunno if I'll mod KCD2, but I certainly won't on the first run and likely not for the first several runs if I mod at all.
Some of those do sound interesting, though. That MuHUD mention caught my eye, but I won't look into it until I see KCD2 firsthand.
For other games, I go for cosmetic stuff rather than gameplay-rules alterations. Considering what I know of KCD, I might've eventually looked for things that add more variety to people's appearances and more customization of Henry (and fix that hole in his chest when wearing anything low-cut beyond the "head" mesh—which includes upper shoulders and upper chest but not beyond that).
(Kidding.)
(Or am I?)
(Nah. Just kidding.)
(Or am I?)
___________________________
I well hope so!