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They are not gonna add 3rd person, not now or ever.
It's immersion breaking compared to first person.
Its not immersion, it is just the feel and control of 3rd person if that is what you are used to makes first person feel less effective, lacking the advantage of 3rd person.
If you play it long enough, and shed the 3rd person habit, it feels right, plays right and becomes more immersive.
Getting a wide screen monitor and tweaking your FOV is important in the process as well.
See, now that is a reasonable argument why it might not happen, or not happen easily. I for one have no idea how the implementation of swordplay works differently in the two perspectives.
It was actually the other way around for me. Coming from the old Doom games, I could never see the point of third person—until one day, something clicked and I was hooked. I do have an ultra-wide, curved monitor, and yet... but hey, maybe I'll make an exception. I did for Warhammer VT and DT. Also Destiny 2, for quite some time. Too much time, maybe. ;-)
Anyway, I guess it's not so much about immersion for me—maybe more about the sense of being in control of a character in an interactive movie. That's pretty fun, too.
Well, there is a certain "freedom" in 3rd person. You can look around corners, you can see behind you, and have a wider field of what is happening to you specifically. First person will feel a bit constrained (I have that feeling if I have been playing 3rd persons for too long), but after a while, the constraints feel normal.
If the game is designed for both, I usually never play first person due to the benefits of a 3rd person view. There are some out there that I really wish they would have forced first person though, as it would have made a better game if it were.
In PVP games that have both, its just a handicap to play in first person.
Muh 1st person perspective =/= immershun.
Freaking movies are mostly all in 3rd person and people can immerse and self-insert to the main characters.
Then something happened at some point (I really don't know when Third person started creeping like a flasher in the night. Now it seems all games must have this feature or are built on it.
It is not that I don't like Third person. I just don't like it for a lot of things It has a place just immersion is not it. Filling half your screen with a person that is to be "you" viewed by a drone over head, is not immersive to me.
The first RPG (outside of Wizardly) were Ultima and Dragon Quest and they were isometric.
I get that. So maybe it's not a question of 'immersion,' because it's hard to deny that 1st person is more immersive as a view. I guess it's just about different ways of looking at the game. Obviously. ;-)
Well, it is the basis of the meaning of the word (ie to "immerse" yourself into the role). First person does exactly that, you see the world through your own eyes as if you were the character. 3rd Person is seeing your avatar like a puppet master would.
If you mean immersion in terms of absorbing yourself into a game, well.. that is more of a subjective use. That is, you can "immerse" yourself into a book, but the perspective itself is not "immersion" as the what first person means.
Past that, sure... its all taste, but it is kind of silly to dismiss the point about first person as it shares all aspects of the definition and relative meaning of the process.
as for Gothic and Witcher, I immersed myself in them... but I never felt the feeling of "being" the character as I do in first person, only the feeling of "controlling" it because I am looking at a puppet in front of me.
Combat also feels jank since you don't see your own body.