Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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REhorror Apr 18, 2024 @ 5:26pm
Companion system?
I'd love to have some permanent companions.
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Showing 1-5 of 5 comments
Redhalo Apr 18, 2024 @ 6:04pm 
Mutt was in the trailer... :steamthumbsup:
Tactrix Apr 18, 2024 @ 6:37pm 
Originally posted by REhorror:
I'd love to have some permanent companions.
The dog is our companion, plus we have a horse.
REhorror Apr 18, 2024 @ 6:39pm 
I love the dog but would love human companions, I love me knights, archers and squire(s).
Actalo Apr 18, 2024 @ 6:48pm 
Probably not. There's already a lot of different systems at work and companions tend to completely break those systems unless the game is designed around the idea of player 'party'.

Think Bethesda and how terrible the companion AI is, single player games rarely have good companion AI. I suspect Warhorse is trying to focus one getting all their RPG systems in-line without a lot of bugs - adding companions into the mix (beyond a dog/horse) might break it all.
REhorror Apr 18, 2024 @ 7:17pm 
Originally posted by Actalo:
Probably not. There's already a lot of different systems at work and companions tend to completely break those systems unless the game is designed around the idea of player 'party'.

Think Bethesda and how terrible the companion AI is, single player games rarely have good companion AI. I suspect Warhorse is trying to focus one getting all their RPG systems in-line without a lot of bugs - adding companions into the mix (beyond a dog/horse) might break it all.
I remember the Skyrim companions were workable, New Vegas has good companions even, you can give them orders and stuff.
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Showing 1-5 of 5 comments
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Date Posted: Apr 18, 2024 @ 5:26pm
Posts: 5