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Probably especially the clothing system, which provides the same clothing slots for each individual character as for Heinrich.
Furthermore, what the NPCs were able to do in the game, namely almost everything that Heinrich can do (and some things that he can't do), goes far beyond what is possible in other games.
But they have now had more than enough time to build on the foundation they laid in the first game and expand on it.
Maybe they have now decoupled the simulation speed from the render frame rate.
I'm excited and happy that we'll get to see something other than UE5.
Only time will show how things go. But the fact that they were quiet for so long and are now announcing it for this year makes me slightly optimistic.
But always remember: never pre-order.
Come now, 40 yes, 4 no. Ultra settings on my previous rig (1660) as well as the present.
Wukong wants a word.
You clearly don't have a clue.
https://www.youtube.com/watch?v=z9AoP5kVLdI
Unreal is 100% time better for Fantasy/Medieval. Unreal does stuff like atmosphere much better than CryEngine. Unreal = Round. CryEngine = Square.
CryEngine is the reason why I think War Horse should switch to Futuristic Space Robot/AI game. Just forget KCD, Henry is stupid, it never gonna work, trust me. Game industry will not never like Henry, KCD combat feels like you are fighting robot not human.