Momodora: Moonlit Farewell

Momodora: Moonlit Farewell

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PLAYISM_CS  [developer] Jan 11, 2024 @ 1:59am
Bug Reports
Hi all,

If you discover any bugs while playing, please report them here.
When reporting bugs, it would be extremely helpful if you could post a screenshot showing the bug in question, along with a DxDiag report.
This allows us to better determine the cause of the issue.

◆If the game fails to run, please first attempt the tips in the following support links:
https://support.steampowered.com/kb_article.php?ref=6218-USFX-5568&l=english
https://support.steampowered.com/kb_article.php?ref=2274-IFLV-5334&l=english

◆Save data location:(replace the ●●●● with your username)
C:\Users\●●●●\AppData\LocalLow\BOMBSERVICE\MomodoraMoonlitFarewell\saves\

◆Please refer to the following for information on how to obtain the required data with "dxdiag.exe"
https://support.microsoft.com/ja-jp/windows/open-and-run-dxdiag-exe-dad7792c-2ad5-f6cd-5a37-bf92228dfd85

◆Regarding the issue of not being able to change the resolution to more than 1280x720,
please set the game to Windowed (Fullscreen->Off) in Options -> Game Settings, Apply Changes, and close the game.
Now open the game again and you should be able to select a bigger resolution if your monitor supports it.
We are looking into a more permanent fix but this should solve the issue for now.

PLAYISM

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PLAYISM Steam
Last edited by PLAYISM_CS; Jan 11, 2024 @ 3:15am
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Showing 1-15 of 170 comments
Donate Jan 11, 2024 @ 7:27am 
Game fun but some things don't seem intuitive...
What the companions do is not obvious, adding some information about this would be very cool.
https://i.imgur.com/ZmWOVMn.png
The bell ringing for saving in this part for some reason seemed not obvious to me at all (Because it is VERY small, look this https://i.imgur.com/86ZZyC0.png ). Although before the release of the game I quickly went through the previous parts. Since it is too late to make a game tutorial. Maybe you could give some kind of hint...
https://i.imgur.com/nwsMvdk.jpeg
Last edited by Donate; Jan 11, 2024 @ 7:30am
-Jin Yushiyuu シ Jan 11, 2024 @ 9:37am 
Do you intend to add Ultrawide resolution or upscaling without the black bars? In Minoria they don't have them but in this Momodora they have black bars
godotwashere Jan 11, 2024 @ 9:52am 
when fighting raging demon, at least in the nightmare form in postgame, it's possible to simply avoid taking any damage by running to the left side of the screen and standing on the barrier that seals the boss room. you can just keep attacking to your left and hitting the boss with it eternally running forward and trying to hit you. the hitbox does not reach momo and the boss never realizes it should turn around because it never passes her, she is always in front of it

honestly this one would be funny to keep but it's definitely not intended
Razzle Jan 11, 2024 @ 10:24am 
Audio peaks SO HARD sometimes
when theres several enemies being hit
the sound of the attack plays SUPER LOUD
i MEAN L O U D
it jumpscares the hell out of me
please fix this
KuriChestnut Jan 11, 2024 @ 10:46am 
When I walk across the screen, there's this "Invisible line" effect that goes up and down that continuously bugs up the graphics and the background when I either walk left to right, and have to climb up/go down. If I stand still, or reach the ends of the screen to go to another part of the map, it doesn't do that. It's especially noticeable in Koho village and anywhere where a part of the map is really long (horizontally and vertically)
Last edited by KuriChestnut; Jan 11, 2024 @ 11:16am
godotwashere Jan 11, 2024 @ 11:04am 
Originally posted by Razzle:
Audio peaks SO HARD sometimes
when theres several enemies being hit
the sound of the attack plays SUPER LOUD
i MEAN L O U D
it jumpscares the hell out of me
please fix this
to add to this i noticed some loud sounds when it came to fire sources

there is one room that has a torch sitting on the ground and when it came onscreen the crackling got a bit loud, and the same thing seemed to happen in a few rooms that had fires going in the background, so there may be some mixing issue with stuff that has high peaks
AwA Jan 11, 2024 @ 11:18am 
When I unlocked the walljump I accidentally got softlocked 2 times, this bcs I wall jumped in places It wasnt' supposed to and got inside the walls haha
lazy_apples Jan 11, 2024 @ 12:06pm 
So I'm not sure if it's a bug or more of an oversight but once you get the snake's suspicious moon powers normally you would use it and it will drain your stamina.

Unless that is if you equip Hare, in which case it just gives you all of the pros, and once you run out of stamina you can just dodge or sprint, since Hare not only removes the stamina requirement for dodging or sprinting but it also completely refills your stamina instantly so you can just get back to it effectively immediately.

I mean sure... Hare does increase the damage you take but this seems a bit much.
Worgen Freeman Jan 11, 2024 @ 4:17pm 
I seem to be getting input lag. Initially I had vsync on and had it but I get it with vsync off also.
Jack Jan 11, 2024 @ 4:19pm 
Interior exterior room fadeouts are crazy long for no reason
Worgen Freeman Jan 11, 2024 @ 5:09pm 
Originally posted by Worgen Freeman:
I seem to be getting input lag. Initially I had vsync on and had it but I get it with vsync off also.
I think I figured it out. When the fps was set to 60 I got input lag, but I set it to unlimited and that seemed to fix it.
Deepest Lore Jan 11, 2024 @ 6:01pm 
The sprint ability note mentions it has a few i-frames at the start.
Turns out, if you just mash the sprint button, you can chain those startup i-frames to dash unharmed through enemies, projectiles, boss AoEs, traps, slows and probably much more. And it almost doesn't use stamina, so if you have any to begin with, you can really spam it.
David J Prokopetz Jan 11, 2024 @ 6:44pm 
Here's a fun one: if you pray at a lily while suffering from the Bleeding condition, it's possible to die during the praying animation. You still get credit for lily; however, if you choose to restart from your most recent checkpoint, then return to where the lily was, it will be replaced with a non-interactive copy of Momo:

https://prokopetz.net/images/posted/momo-doppelganger.png

As far as I can tell this is 100% cosmetic, but it's very entertaining.
bearbear Jan 11, 2024 @ 8:36pm 
When get in this map from right(jump along with the wall), you will get stuck at the bottom
https://steamcommunity.com/sharedfiles/filedetails/?id=3137391053
yurisakisoba Jan 11, 2024 @ 11:32pm 
First room's rotating spike thing prevents you from exiting the room if you don't "kill" it* once the first enemy spawns in. Literally 3 rooms later and another one of these hazards is placed relatively close to a door yet it doesn't create an invisible barrier, what?
Last edited by yurisakisoba; Jan 11, 2024 @ 11:32pm
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