Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can confess to multiple NPCs and have multiple romances active at once yes! However, most romance storylines have a "lock-in" point which asks if you'd like to commit to a relationship. If you say yes, you can no longer date any other NPC after that point. The idea is to allow you to explore multiple romance storylines and decide which one you'd like to pursue to the end.
You can break-up with any active romance before the lock-in point as well, but not after.
You know like an actual relationship... something to make it feel like you aren't just spending the majority of your time in it alone, for only yourself.
If that means marriage or kids, to me, is neither here nor there, nor does it seem that what I want fits into any of those letter choices.
Now it sounds like this game is probably not going to have what I'm looking for, and that is okay, I will probably still eventually get the game and play it, but that also doesn't mean I'm going to suddenly stop wanting what I want...
Best of luck.
P.S. This... drama... is basically why I quit crowdfunding a couple of years ago, it just is not a good environment for developers or customers in anyway other than money collection. Also I've never heard of this game until today.
While I hate to stereotype, a trope on the Internet exists for the kind of individual that would be fixated on both of those things--and especially in a game with Japanese overtones and a heavy helping of anime aesthetics--and the behavior of that user unfortunately aligns all too well with said trope.
They also have well over a dozen alt accounts, that they will switch to to agree with them self...then start claiming their opinion is the majority...and will also switch alts to harass and threaten other users. I have personally seen them switch between 11 different alt account before a thread gets locked/deleted. They are an absolute plague on nearly every life/farming simulation, and this is the first game forum where something is being done about them, and I can not thank the devs enough for this.
To stay on the topic, I'm okay with a lack of marriage - more often than not, your spouse loses all personality after getting married, so I would love to see a game with more interaction beforehand to flesh them out as characters. I kind of look at Sunny Side as a farming sim/visual novel hybrid, where it's all about getting to really know who you are pursuing.
To be completely honest with you, we just don't have the manpower to implement such a feature into the game, at least not before releasing it and trying to expand a little bit. It's something that would affect a lot of aspects of the game and when we know we have the ability to do it, we'll certainly consider it as others have requested it too :)
With all honesty i don't care about marriage nor children since usually it takes so long to reach there to the point the story is done and all is left is expand and repeat. I love the romance , the whole process of romance the character i like, go on dates get them their favorite food and see a reaction.
Those are the most important for me, now if a game has marriage/children is welcomed but not necessary if i had to choose one thing it would be maybe move in together because i find it cute. What i would *hate* to see is generic lines like any other NPC. So if the developers think they can give us a better game without marriage and children i don't mind at all. I even think the DLC option is great since it will give a reason for people to come back in the game (if a lot time has pass and have done with most things) or are still keep going and that is the only thing missing from their Sunny days in the game.
But with all that been said i am looking forward to this game no matter what!
Some characters are quicker to say yes to a confession, while others take much longer to become comfortable with you and rather be your friend before taking it a step further, and that's NPC-specific!
As for the potential for a marriage DLC.. on a personal note, if I'm charging for a new addition to the game I want to make sure there is enough meat there to warrant a price. So if we do marriage DLC at some point, we're going to try our best to ensure it is extensive enough to be worth your money. We don't think we can do it justice for release and it would be a system that we wouldn't be proud of to give to players.
Actually this is a really good idea. Is not that much but it sounds so wholesome, it can give the game even more depth compare to all the other sim-life games that give everything in the base game but it just feels empty. Like how someone mentioned above it just a short cut-scene ceremony with not much of a thought in it.