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None of this matters because what is the point of having romanceable characters when you can't get married and when you can't have children? We might as well buy one of the multiple games coming out soon that does include these features
Marriage is one of the least developed aspects of any of these games. If this one is unique and improves on a lot of the overused, underdeveloped mechanics in the genre but you don't buy it because "can't have girl/boy I like stand around my house for the rest of the game" then that's your loss.
Citation needed. I may not have the same taste as you, but that doesn't mean I'm wrong and you're right. Again, you're applying your preferences to a game that's not even out, that you have given no chance to, and acting like the devs will crash and burn because they're focusing on the romance and not the marriage/ownership of the NPCs. Admit that you don't know what everyone's preferences are and just be more understanding.
Why continuously do so if you’re not invested in this game? Are you hoping your continually harping on this changes the Dev’s minds or something?
https://www.backerkit.com/projects/rainygames/sunnyside-open-world-farming-jrpg
They more than doubled their original pledge goal in one month’s time.
You people need to let go of this idea that people won’t buy this game once and for all.
Here is a more in-depth synopsis of what the game is about:
https://www.kickstarter.com/projects/rainygames/sunnyside-open-world-farming-jrpg
If you’re at all familiar with the Persona series of games, their relationship system blows most games relationship systems out of the water. That is but one of the features that many of the players waiting to play SunnySide are looking forward to. Not just a shallow date, marry, and have kids feature that so many other games continue to utilize to this day that so many are perfectly acceptable with. Have you folks ever heard of trying to raise the bar and make something better than the same old, same old? That’s what Rainy Games is trying to do here. Yeah, we understand it doesn’t have marriage and kids but the social sim part of it and the relationship building you will have with the other characters will be heads and shoulders better than Harvest Moon, Story of Seasons, and yes, most likely Stardew Valley.
Most farming sim games I’m trying to min-max from the first playthrough because most just do not offer much in the way of replayability.
Why so many so invested in just the marriage and children bland vanilla system implemented by most farming sim games can’t see this is beyond me? Hopefully SunnySide does implement this after the fact possibly via DLC or if not, in their next game, but I am still so looking forward to this game even without it.
Hurry up already Rainy Games!
Go play Winds of Anthos and be happy with their plebs.
On top of that, they had different levels of donating during the Kickstarter campaign, the highest of these tiers was one of the first ones to sell out. I give props to Rainy Games for not selling themselves out like you see so many others do these days to make as much money as possible at any and all costs.
They’re designing their game that many of us are interested in and granted there are many that may be turned off by how it is currently set to turn out, there will still be plenty of us who do purchase it and enjoy it regardless of however you may think it may sell.
To be honest, if you really want to make your voice heard regarding this whole situation, go to their Discord channel instead and voice your opinion there as Rainy Games rarely even posts here on Steam’s Discussion boards.
There are those of us who can act unbiased towards the game and then those others who continually are posting here who are not invested in the game but would rather see it fail. It’s obvious by the context of their posts. Why someone who is so interested in the game failing lurks on that same game’s board like they do is rather puzzling, to say the least.