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I know that my Infiltrator will be unlocking Sniper Rifles then abandoning Pistols.
Pistols can have the highest DPS in the game. Their downside (at least until you become neigh invincible with Lv 60 gear) is that they're kinda medium-short range. With a Sniper Rifle, you can shoot from a distance. With an Assault Rifle, you don't have to worry as much about aiming. With a Shotgun, you can eventually just unload and I think shoot multiple enemies with your wide spray.
But in terms of outright DPS, a maxed out Pistol (skill and gear) with a maxed out Marksman turned on, is the best for that.
Like yeah, sniping off enemies far in distance in Uncharted Worlds, or getting that enemy across the battlefield. If you're gonna use it, you better fully upgrade it.
Sniping is more useful in ME2 and kinda ME3.
Equip a Spectre Master Gear rifle with level X explosive ammo on yourself, Garrus, and Ashley, and you are completely unstopable.
It also makes robo-Saren a pushover...
i usually use combat optics X, frictioless materias X (i can shoot unscoped, up to 8 continues shots without overheating)
and use sledge hammer rounds (50% force instead of 500% XD)
you need a heat sync item which you can find (i think its called that) recuces heat build up by ##%
explosive has 500% force, that means it pushes mobs, not that it does 500% extra DMG
and since they almost always die in 1 shot, not worth the wait to shot the next dude.
i chose throw as a special talent, sledge hammer have chances of pushing enemies, and i have a balanced party (can disable shields or armor easy)
i beleive they are not worth the hassle