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The level cap applies to each individual character though. You can only increase it to level 60 by playing a new game with ONLY the character you completed the game with before. It doesn't span across characters.
Well, the level cap increase? That's tied to your account, not to individual characters. That said, yeah, you can only actually get to 60 by starting a new career with an old profile.
-I believe one can go past the Lv 50 old cap with any profile now.
-However, you're not going to go from Lv 1-60 in one playthrough anyway, not counting some sort of exp glitch. It'll still take any profile at least 2 playthroughs normally, maybe 3, depending on completion rate.
~~~
Best route for many players at first is:
1. Start first profile, play on Veteran, do everything and reach Lv 50, beat game
2. Make NewGame+ with same profile, play on Hardcore, do everything and (hopefully) reach Lv 60 from that Lv 50, beat game, move on to ME2 (which is more about completing everything in one playthrough and its NG+ was just tossed in to please fans)
3. Orrr maybe do another NewGame+ with same profile at Lv 60 and great gear, and try your Insanity playthrough?
Or just avoid the higher difficulties altogether. This is just an example for completionists :)
I wouldn't suggest playing a fresh profile on Hardcore or especially Insanity. It is imo more of a NG+ thing - at least for Insanity.
Sorry, got off topic!
Or by setting the Mako Experiencing scaling in the ini to something insane. It's initially set to 0.4, (That is, 40%) so...if you REALLY don't mind getting levels by cheating, crank that sucker up to 200.0. (That is, 20000%, if my knowledge of decimals is correct)
That's kinda what I meant by "not counting some sort of exp glitch" :P, even if not literally a glitch.
And sure, one can do that. I don't consider ME1 so sacred now that messing with files to have an optimal player experience is something bad. (I do still feel that way about ME2-ME3 for now though! Bad cheaters!! lol)
I don't really count that as a glitch. A glitch is where something happens that isn't supposed to happen. (Alternatively, Bob's Keytool) A cheat is where you rig the game in your favor, like, oh, rewriting the game files so you can zip right to 60 in a single Mako drive.
I (should have obviously) meant anything the gives you much more exp than you ever would have normally obtained.
Glitch, cheat, hack - I meant the same general concept. Hopefully you knew that, but it doesn't seem so.
I get the concept, I'm just weird when it comes to using terms properly. No offense.
I could have went 'glitch/cheat/mod/hack', but writing that way can be annoying. I used glitch for the sake of simplicity, just as how many use 'mod' to mean several things at this point.
Yep, one of the game files has a line about experience scaling when getting a kill in the Mako. Like I said, it's normally set to 0.4, but you can adjust it to anything you want.
The file you're looking for is BIOGame. Look for a line that says:
m_fVehicleExpScaleFactor=0.4
Change the 0.4 at the end to any number you choose. Then, next time you're in the Mako, you'll get increased experience, depending on the number you put in.