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Kaidan's my go-to squadmate for a Soldier class (good biotics and some tech to help with hacking / looting). With Soldier-Shep + Kaidan, you can literally take any other team-mate as the third squad member, and you'll have an effective trio.
Thank you! My first playthrough I used a sentinel. That was so long ago and all I remember was waiting for all my powers to cool down. I figured the soldier was a way to work around that and use some cool weapons that I never touched in a Mass Effect game.
I used Garrus and Wrex exclusively in ME1 (,minus swapping in Liara for Noveria for thematic story reasons). Garrus is half-tech/half-combat, and Wrex is half-biotics/half-combat, so the triple dose of combat made us into a powerhouse team. It was very hard to take us down, while also having a bit of tech and biotics to throw around when those situations arose.
I too love the Assault Rifle, with Sniper Rifle as my secondary weapon. I remember packing a lot of kick into the mods for my sniper rifle, so that it overheated with every shot, but each shot was packed with enough explosive splash damage to kill foes that were hiding behind cover, simply by shooting at their cover near where they were ducked. On the other hand, my assault rifle was modded to never overheat, for nearly continuous fire. It made a great mix between long range and close range.
I love ME2, but the skill system is way too simplified in that part of the trilogy.
As for OP, upgrade whatever weapon you're using (AR in your case), I don't think you should use more than two, pistols are unnecessary anyway. Get combat armor if you feel you're getting shot a lot, get first aid if you bring glass cannon squad mates (they're worth it, and you can upgrade this skill on their skill tree if you want to), adrenaline burst is fun, but you need to up other skills before it's worth taking IMO, and get Fitness if you have problems with larger group of enemies/bosses, and your heavy armor and shields are not enough.
Soldier can be really fun if you love shooting with awesome weapons, it gets better in the later parts of the series, but always lacks variety skill-wise.
Thanks! I really never thought about sticking with the soldier class for the whole trilogy. I always thought it was cool to have biotic powers, so I always picked something that was a mix of soldier and biotic. I'll give this run-through an all soldier run-through. It'll make the combat challenging for sure by learning a new way to play.
Thanks for reply, mate!
Plus combat in general is about hiding behind cover and popping out to shoot when you can do so safely, which just falls solidly into the Soldier's expertise. I wasn't aware that's considered "a new way to play". All of that cover and barriers and abilities stuff may apply less in ME1, but you're already a Soldier, so it just dovetails nicely into playing Soldier in ME2 where it matters a little more.
Being a Soldier powerhouse, you can always bring along more tech and biotic focused companions and micromanage their powers on foes. I remember leveling Garrus' Hacking in ME1 to ensure I could open all those chests in bases for valuable credits and loot, another reason I took him along on all my missions.
That doesn't make it fun? Different style of gameplay?