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This is the autoload.ini for Bringing down the Sky:
[Packages]
2DA1=BIOG_2DA_UNC_GalaxyMap_X
2DA2=BIOG_2DA_UNC_Merge_X
2DA3=BIOG_2DA_UNC_AreaMap_X
2DA4=BIOG_2DA_UNC_Music_X
2DA5=BIOG_2DA_UNC_UI_X
2DA6=BIOG_2DA_UNC_GamerProfile_X
2DA7=BIOG_2DA_UNC_Talents_X
2DA8=BIOG_2DA_UNC_TreasureTables_X
2DA9=BIOG_2DA_UNC_Movement_X
DotU1=PlotManagerDLC_UNC
PlotManagerConditionals1=PlotManagerDLC_UNC.BioAut
oConditionals
PlotManagerStateTransitionMap1=PlotManagerAutoDLC_
UNC.StateTransitionMap
PlotManagerConsequenceMap1=PlotManagerAutoDLC_UNC.
ConsequenceMap
PlotManagerOutcomeMap1=PlotManagerAutoDLC_UNC.Outc
omeMap
PlotManagerQuestMap1=PlotManagerAutoDLC_UNC.QuestM
ap
PlotManagerCodexMap1=PlotManagerAutoDLC_UNC.DataCo
dexMap
GlobalTalkTable1=DLC_UNC_GlobalTlk.GlobalTlk_tlk
GlobalTalkTable1_ES=DLC_UNC_GlobalTlk_ES.GlobalTlk
_tlk
GlobalTalkTable1_PL=DLC_UNC_GlobalTlk_PL.GlobalTlk
_tlk
GlobalTalkTable1_DE=DLC_UNC_GlobalTlk_DE.GlobalTlk
_tlk
GlobalTalkTable1_IT=DLC_UNC_GlobalTlk_IT.GlobalTlk
_tlk
GlobalTalkTable1_FR=DLC_UNC_GlobalTlk_FR.GlobalTlk
_tlk
GlobalTalkTable1_CS=DLC_UNC_GlobalTlk_CS.GlobalTlk
_tlk
GlobalTalkTable1_HU=DLC_UNC_GlobalTlk_HU.GlobalTlk
_tlk
GlobalTalkTable1_PLPC=DLC_UNC_GlobalTlk_PLPC.Globa
lTlk_tlk
GlobalTalkTable1_RU=DLC_UNC_GlobalTlk_RU.GlobalTlk
_tlk
GlobalTalkTable1_RA=DLC_UNC_GlobalTlk_RA.GlobalTlk
_tlk
[GUI]
NameStrRef=178491
DescriptionStrRef=178492
ImagePackage="GUI_SF_DLC_SaveLoad.Images_UNC59"
ImageFrame="shotOne"
CreditsFile="BIOCredits_DLC_UNC.ini
And here is the one for Pinnacle Station:
[Packages]
2DA1=BIOG_2DA_Vegas_GalaxyMap_X
2DA2=BIOG_2DA_Vegas_Merge_X
2DA3=BIOG_2DA_Vegas_AreaMap_X
2DA4=BIOG_2DA_Vegas_UI_X
2DA5=BIOG_2DA_Vegas_TreasureTables_X
DotU1=PlotManagerDLC_Vegas
PlotManagerConditionals1=PlotManagerDLC_Vegas.BioAutoConditionals
PlotManagerStateTransitionMap1=PlotManagerAutoDLC_Vegas.StateTransitionMap
PlotManagerConsequenceMap1=PlotManagerAutoDLC_Vegas.ConsequenceMap
PlotManagerOutcomeMap1=PlotManagerAutoDLC_Vegas.OutcomeMap
PlotManagerQuestMap1=PlotManagerAutoDLC_Vegas.QuestMap
PlotManagerCodexMap1=PlotManagerAutoDLC_Vegas.DataCodexMap
GlobalTalkTable1=DLC_Vegas_GlobalTlk.GlobalTlk_tlk
GlobalTalkTable1_ES=DLC_Vegas_GlobalTlk_ES.GlobalTlk_tlk
GlobalTalkTable1_PL=DLC_Vegas_GlobalTlk_PL.GlobalTlk_tlk
GlobalTalkTable1_DE=DLC_Vegas_GlobalTlk_DE.GlobalTlk_tlk
GlobalTalkTable1_IT=DLC_Vegas_GlobalTlk_IT.GlobalTlk_tlk
GlobalTalkTable1_FR=DLC_Vegas_GlobalTlk_FR.GlobalTlk_tlk
GlobalTalkTable1_CS=DLC_Vegas_GlobalTlk_CS.GlobalTlk_tlk
GlobalTalkTable1_HU=DLC_Vegas_GlobalTlk_HU.GlobalTlk_tlk
GlobalTalkTable1_PLPC=DLC_Vegas_GlobalTlk_PLPC.GlobalTlk_tlk
GlobalTalkTable1_RU=DLC_Vegas_GlobalTlk_RU.GlobalTlk_tlk
GlobalTalkTable1_RA=DLC_Vegas_GlobalTlk_RA.GlobalTlk_tlk
[GUI]
NameStrRef=182170
DescriptionStrRef=182209
ImagePackage="GUI_SF_PRC2_SaveLoad.Images_PRC2"
ImageFrame="shotOne"
CreditsFile="BIOCredits_DLC_Vegas.ini"
Enjoy ! Just create the autoload.ini files from this and copy pasta them into the corresponding DLC folders .
You'll also need the DLC files. The "AutoLoad.ini" file is just to make things go, there for the game to recognise that the DLC exists and is installed. I still had mine, and you too still should have yours, for some reason the autoload.ini file in one of them was gone, if you had the DLC installed once. At least that's how I think how you do it, it worked for me, I don't know if it ll work for anyone else.
https://store.steampowered.com/account/history/
What did you say to get them to offer this? I tried chatting with EA Help twice about ME not launching on my machine. They just kept telling me it's Steam's problem, talk to them. I said I would want to install the DLC once I got it running, so I'd need a CD key. He said they couldn't help me, ask Steam.
Since I can't get it running on Steam, maybe downloading from Origin would help me.
I just told them that I was unable to install ME1's DLC as my Steam CD Key was missing/removed, and then pasted EA Charlemagne's post on Page 2, which said to contact EA support to get them back. There was a lot of waiting as the EA rep had no clue about what I was talking about, and had to contact their manager etc, and even though they couldn't generate Steam keys apparently, they were able to offer me an Origin version of ME1 as an alternative. Actually, they seemed to give me the whole trilogy since ME2 and ME3 also appeared as "new" in my Origin library, unless that was EA Play somehow carrying them over.
Pointed Origin to my steam install of ME1 after that, and it downloaded a little bit more, and then finished, and then I just re-verified everything on Steam to be safe. ME1's config has had the DLCs listen with CD Keys ever since, and they seem to working just fine when using Steam now.
all this talk of some supposed "exploit" is all probably nonsense... both parties are likely sabotaging these games by design to sell the new remaster which has so far been less than impressive... all 3 games are mysteriously experiencing difficulties launching at the very same time trailers and gameplay footage is being released for the 'Legendary Edition'...
I haven't even tried ME2 yet, but there's been alot of problems reported this past week accessing the DLCs which people all ready paid for... I have to re-install 'Origin' everytime I want to play ME3 now (new this past week) while changing the registry is a prerequisite to playing this game now...
I just don't get how punishing those who've paid helps any problems of piracy... in fact, it inspires many to go that route because the official versions don't work... they don't have to worry about a publisher changing their keys... they're not losing the money that they claim with piracy... most pirates had no intention of ever paying anything to begin with... this wreaks of EA forcefeeding a remaster to those who don't want it... why would Steam interfere?... they make money off of new sales as well... yikes...:-)
This fixed it for me
Thankfully this community rocks. I followed the steps from the first 3 comments in this thread and both DLC packs installed. Thanks all!