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I was hoping there would be alternate missions or something that Renegades could access. I suppose I had too much faith in Bioware...
But are there any particular advantages or storylines that make being "bad" fun?
The council is another prime renegade opportunity. The Turian council member is still going to be a jerk and the council will still not believe in the reapers if you are Paragon Shep. So why not go Ren-Shep and shove their idiocy back in their faces?
So you can still be nice to a team mate or two, and be mean to every politician on Citadel. And randomly shoot people.
Sadly, I am long past Feros now.
Tip 2. Focus on the total amount of renegade points you can get:
2.1. Not every lower option gives you Renegade points so sometimes it's wise not to pick those options.
2.2. Some paragon options unlock content that rewards you with more Renegade points in the long run than you can gain by picking renegade options only.
2.3. Occasionally renegade options (usually killing someone) grant you more Renegade points than Intimidations. But usually it's the other way around.
2.4. Use Morality Guide that shows which actions / sentences give you the amount of Paragon/Renegade points so you can decide which options you'd like to choose.
http://masseffect.wikia.com/wiki/Morality_Guide
Tip 3. If you don't like some Renegade options as being stupid or illogical then simply don't pick them. I always say this: both ultimate Paragon and ultimate Renegade are ultimately stupid. It's not worth shooting yourself in the foot.