Mass Effect (2007)

Mass Effect (2007)

Lucas Dec 28, 2016 @ 5:51pm
Blue Screen of Dead after a few minutes playing
I bought and downloaded Mass Effect 1 yesterday. But when I start playing after a few minutes I get the Blue Screen of Death from nowhere. I researched the internet and many people have the same error plus no really clear solution.
My PC Specs:
Intel Core I7 3770k + HD 4000 + 16 GB Corsair Vengeance + 500 GB HD + Asrock Extreme4
I play Mass Effect 2 a long time ago and runs fine. I bought the 3 games and would complete them before the release of Andromedra but with the BSoD it will be impossible.
The Doc error file says that:



[0.267] Log: Log file open, 12/28/16 22:31:49
[0.267] Init: BioWare Final Build Version: 1.2.20608.0
[0.267] Init: Command line:
[0.267] Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Mass Effect\Binaries\
[0.713] Init: CPU Page size=4096, Processors=8
[0.713] Init: High frequency timer resolution =3.417990 MHz
[0.713] Init: Memory total: Phys=2097151K Pagef=4194303K Virt=2097024K
[5.194] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[5.194] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[5.208] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[5.208] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[5.208] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[5.260] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[6.913] Init: Audio Driver: Áudio Digital (S/PDIF) (Dispositivo de High Definition Audio) ({0.0.0.00000000}.{dd51cb29-78e3-4790-8168-f01d0a0d7761})
[7.078] Init: Audio Device: Generic Software
[7.540] Init: 64 Free Sources, 2 Reserved
[10.552] Log: >>>>>>>>>>>>>> Initial startup: 10.55s <<<<<<<<<<<<<<<
[11.024] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1902, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[11.024] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1918, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[764.437] Log: *** WARNING - PATHS MAY NOT BE VALID ***
[764.999] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1902, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[764.999] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1918, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[767.128] Log: Failed to preload initial sounds for matinee BIOA_GLO00_A_Opening_Flyby_CIN.TheWorld:PersistentLevel.Main_Sequence.ANIMCUTSCENE_GLO_00_A_OpeningSEQ01.InterpData_1
[767.128] Log: Failed to preload initial sounds for matinee BIOA_GLO00_A_Opening_Flyby_CIN.TheWorld:PersistentLevel.Main_Sequence.ANIMCUTSCENE_GLO_00_A_OpeningSEQ03.InterpData_3
[767.128] Log: Failed to preload initial sounds for matinee BIOA_GLO00_A_Opening_Flyby_CIN.TheWorld:PersistentLevel.Main_Sequence.ANIMCUTSCENE_GLO_00_A_openingSEQ04.InterpData_2
[767.128] Log: Failed to preload initial sounds for matinee BIOA_GLO00_A_Opening_Flyby_CIN.TheWorld:PersistentLevel.Main_Sequence.ANIMCUTSCENE_GLO_00_A_OpeningSEQ06.InterpData_2
[767.128] Log: Failed to preload initial sounds for matinee BIOA_GLO00_A_Opening_Flyby_CIN.TheWorld:PersistentLevel.Main_Sequence.ANIMCUTSCENE_GLO_00_A_openingSEQ07.InterpData_4
[767.128] Log: Failed to preload initial sounds for matinee BIOA_GLO00_A_Opening_Flyby_CIN.TheWorld:PersistentLevel.Main_Sequence.ANIMCUTSCENE_GLO_00_A_OpeningSEQ_0.InterpData_1
[767.133] Log: Failed to preload initial sounds for matinee BIOA_GLO00_A_Opening_Flyby_CIN.TheWorld:PersistentLevel.Main_Sequence.ANIMCUTSCENE_GLO_00_A_OpeningSEQ00.InterpData_4
[767.133] Log: Failed to preload initial sounds for matinee BIOA_GLO00_A_Opening_Flyby_CIN.TheWorld:PersistentLevel.Main_Sequence.InterpData_0
[767.133] Log: Failed to preload initial sounds for matinee BIOA_GLO00_A_Opening_Flyby_CIN.TheWorld:PersistentLevel.Main_Sequence.VFX_MASS_RELAY.InterpData_1
[839.944] Warning: Warning, Entering a zone with no BioTriggerStream defined
[870.352] Warning: Warning, Attempt to reset actor SkeletalMeshActor location failed - forcing move
[910.064] Warning: Warning, Attempt to reset actor SkeletalMeshActor location failed - forcing move
[939.005] Log: Failed to play FaceFX Animation on: BioPawn_7, AnimSet: None, GroupName: FXA_nor10_joker_NonSpkr, AnimName: ShepReaction01
[991.487] Log: Failed to play FaceFX Animation on: BioPawn_0, AnimSet: None, GroupName: FXA_nor10_joker_NonSpkr, AnimName: joker_reaction
[1019.354] Log: Save took 0.21s to complete.
[1019.354] Log: Saved John01_01 on device Id 1
[1431.810] Log: Save took 0.19s to complete.
[1431.810] Log: Saved John01_02 on device Id 1
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Showing 1-1 of 1 comments
Lucas Dec 29, 2016 @ 4:41am 
Looks like the problem is solved.
I put the game to start as adm and in compatibility mode with Windows XP SP3.
I played about 3 hours and there were no locks, or blue screens. Before the game was BSoD every 5 minutes so I think it is solved.
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Showing 1-1 of 1 comments
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Date Posted: Dec 28, 2016 @ 5:51pm
Posts: 1