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I've been having a mess around updating / removing the physx files:
- PhysXCore.dll,
- PhysXDevice.dll,
- PhysXExtension.dll, and
- PhysXLoader.dll (in the PhysXLocal subdir).
But to be honest I'm stumbling in the dark a bit here.
Any guidance would be very much appreciated 🙏
As it turns out, GPU accelerated PhysX can be made to work with modern Nvidia drivers on Linux if you just go `Properties > Compatibility > Force the use of a specific Steam Play Compatibility tool` and pick `Proton 6.3-8`.
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For those interested, from my experiments nothing above proton 6.3-8 used GPU PhysX, they all got stuck on the CPU - namely 7.0-6, 8.0-5, 9.0-4, Experimental, and Hotfix.
Saying that, you can trick the setup by replacing `PhysX/PhysX_SystemSoftware.exe` with a later version and it'll happily install that. I tried with `PhysX_9.21.0713_SystemSoftware.exe` (renamed to remove the version number from the installer filename), and everything installed and was good - but it didn't help engaging the GPU above proton 6.3-8.
Also, you can delete any PhysX file in the `Binaries` folder except `PhysXExtensions.dll` and the game will still happily boot - so these being `PhysXCore.dll`, `PhysXDevice.dll` and the `PhysXLocal` directory containing `PhysXLoader.dll`. It's probably grabbing stuff from the per-game "Wine Bottle", but I'm not sure where all that setup is stored atm so some further digging required.
Cheers!
You don't have to climb it, you can just look at it. If PhysX is on the CPU it'll crunch down to around 20fps, while it's full speed on GPU.