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Also, there is no known way to change what sporecast you have on an already existing save file. I'm pretty sure it only works for new save files.
But I can suggest an alternative, and that's downloading creature packs instead. Some people will post creature packs (that can also contain buildings, vehicles, etc.) online, and by downloading those creations and putting them in their designated file, it significantly boosts the likelihood they appear in your game over Maxis creatures without having to go online mode, and they can appear in older saved games without the need for a sporecast. (But won't override current creatures in that save file)
This is how I thought sporecasts worked in the first place lol. Whys it so restrictive?
Anyway thatd be awesome, know where I can get these packs?
You can generally find them all over internet, I find most of mine from Nexus Mods (But you do need an account to install them)
Here's some I use/Recommend, if you see a creature you don't like you can always delete their png in your file and then use the ban feature to remove them from your game. A new creature will replace them after you save and return to menu.
Osiris & Amber Fox pack (Total 154 animals, 34 tribal creatures, 32 civilization creatures, 102 space creatures, 7 building sets, 3 vehicle sets)
https://www.nexusmods.com/spore/mods/20
Spore Creation Pack (Doesn't state how much it adds to your game) https://www.nexusmods.com/spore/mods/49
You can also directly download creations from sporepedia/sporistics if you want more specific creatures.
awesomee. thanks bro