Spore
Komod0 May 21, 2017 @ 10:18am
Spore 2 Ideas
Here i will be lleaving very detailed ideas of how spore 2 should include certain features i feel would give Spore 2 a bigger audience and would make it a lot more interesting. I hope people take these suggestions seriously as they are here because im taking this very serious and am really hoping these ideas to be strongly considered.

1: There should be Misc or Neutral Parts
In theory Neutral parts would be parts that when added to the creature do not affect the complexity meter, however these pieces would not give any sort of effect or advantage besides simple asthetic adding, therefore these pieces would be used when people want to give their creations more detail. Therefore for example someone could give their creations Neautral Armor plates but it wouldnt give the creation any sort of armor and would only give it a asthetic look, if the persons for example wishes their creation to both possess the effect of armor plate and would want it to be a lot more complex this would let them simply to need to put one "real" part and the rest "neutral" parts this way obtaining both the desired complexity and desired resistance.

2: Acuactic Creatures

People Should be able to decide if they wish a land animal or a acuatic animal, its been quite desired, and it would be very interesting to add. As this would open a lot more possibilties in their creativity. Being able to create both in water and land seem something that definitely should be added to Spore 2. I feel the first spore game is awesome but limits your imagination as you can only create land animals.Those are my reason.

I wish there to also be the option of making your acuatic animal need to go for air like whales or simply not need to do so, being more like fish.Just like land animals, there would be an inmense variety of parts for acuatic animals, lending the players a bigger range of creativity.

3: More Parts and more interaction of how to manipluate their apearence

A larger variety of feathers,armor plates and parts in general would be very nice in my opinion. I believe the addition of scales, different types of nostrils and fangs, legs and fur would give more range of creativity as well. Of course all the classic parts from spore 1 should also be in Spore 2. I believe people should also be able to insert in their creatures fur, with actual fur like animations, or feather like animations be added as well, i believe that players should be able to choose a certain fur and when aplyed to their creation they would be able to choose how much mass of their creations boddy would be covered in fur,sclaes or feathers without having to do so part by part. Of course for the people who would prefer the old part by part buliding method would also be able to use the method if they wish. There should be separately located, both fangs and jaws, this would let the player be able to decide which fangs go in which jaws. There Should be a larger variety of ways of manipulating the jaw's structure and the fang's structure, a more tridimensional variety of changing their apearence, this of course for the people who dont wish to complicate themselves with such options wouldnt be a trouble as these extra ways of part manipulation would be in a setting or feature called "Advanced Maniuplation", once this feature is selected the player would then have access to all the more complicated methods however, they would then they would have a larger variety of options. In general there should be a lot larger variety of manipulation in every part


4: Progress to Tribal Stage or Continue as Creature as long as you want

Something i sense of Spore 1 is that your forced to progress to tribal stage in a way. In evolutionary matters once your a species that has evolved to form part of a civilization like a tribe its quite clear your going to continue to evolve until your become higher techonology beings,, however animals dont always evolve to be High Technology Beings, therefore with this fact i feel players should be able to decide wether to keep phisically evolving their creatures and keep them as animals and not force them into tribal stage, since not every creature one makes is desired to be a highly Technology Evolved Being and sometimes just wanted to be kept as mere animals or simply primitive beings.


5: Pack Animal, or Solitary animal

the players should be able to decide wether their creature is a solitary animal or a pack animal, as in spore your creature is always forced to be a pack animal. and sometimes a player makes a creature that simply isnt supposed to be a pack animal, this in a way forces players something not many players like. I've made animals which are supposed to be solitary in spore, but the fact that its always forced to be a nest/pack animal ruins certain aspects of certain creations.

6:Amphibian,Acuatic,Land and airborn animals or new genre

Simply adding a bit more to the variety of animals, i believe amphibian, airborn,water and land animals, this like all the other suggestions i have made are to give the player a larger variety of creativity. Also players would be albe to create animals that would be so specificaly detailed in certain aspects that they themselves could consider it as a seperate genre of animals.


Those are my Ideas for now (ill add more later on)
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Showing 1-13 of 13 comments
RokuroCarisu Jun 1, 2017 @ 2:39pm 
I think all parts except for interactive ones (mouths and hands) should be cosmetic by default. The player should then have the option to add stats and abilities, provided they fit the part, at the cost of evo points.

Aquatic creatures should be as what you start the creature stage with. The first evolution milestone would be to evolve lungs, so that the option to go onto land becomes viable. Selling the water breathing ability afterwards would give a large amount of evo points to those who want to play a fully terrestrial species. But even if they keep this ability, they would not remain fully aquatic, as nests and later cities should have to be build at least on beaches. Interacting with non-aquatic races would become difficult otherwise.

Flying and diving creature controls could be done easily: Just copy the spaceship flight controls.

Staying an animal or even being a solitary one kind of defeats the purpose of the game though. Sure, the Creature Stage is the most fun, but whole point of Spore is to become a galactic civilization.
I think a good compromise would be an option to take control of a "hero" unit in the Tribal and Civilization stages. They wouldn't be as powerful as a Captain yet, but allow the player to get directly involved in combat again and potentially turn the tide by using special abilities.
Cookie3334 Jun 3, 2017 @ 11:03am 
I agree with our ideas if spore 2 will ever exist, but i also want some random features to be added like there would be a very rare chance to be aducted as a creature. Or like if you choose to stay as a creature rather than moving on to tibal, you continue to "level up as a creature" eventally you will reach rogue or even epic, although that will be quite be a stretch. :steamhappy:
The ablilty to make plants... No? I'm the only one who wants that? Okay... :steamsad:
RokuroCarisu Jun 4, 2017 @ 3:53am 
Originally posted by attila48547:
The ablilty to make plants... No? I'm the only one who wants that? Okay... :steamsad:
You're not. Maxis even wanted this to be a feature, as the incomplete plant edtior proves, but never got to properly implement it.
Cookie3334 Jun 4, 2017 @ 7:14pm 
Originally posted by attila48547:
The ablilty to make plants... No? I'm the only one who wants that? Okay... :steamsad:
ur not the only one. i want to make plants to im bored of the old maxis plants D: i try to make flora in the unfinished plant creator but its way too glitchy, and you cannot save them :steamsad:
MinionJoe Jun 4, 2017 @ 8:40pm 
Spore 2 will be released only on Origin, it will have always-online DRM even when playing single-player, and it will be packed with microtransactions and in-game purchases.

You know, just like every other EA game for the past 5 years.
SAHVATCHIK Jun 5, 2017 @ 1:04am 
Guys, this is Spore 2 https://vk.com/evola_tm
Last edited by SAHVATCHIK; Jun 5, 2017 @ 1:04am
RokuroCarisu Jun 5, 2017 @ 4:32am 
Originally posted by Sahvatchik:
Guys, this is Spore 2 https://vk.com/evola_tm
I doubt it.
Quite a few Spore clones have been announced over the years, but none was actually released. The closest thing was No Man's Sky, and that was just as much of a letdown as Spore.

Also, it's Russian. I hazard most of us can't even read that page.
Last edited by RokuroCarisu; Jun 5, 2017 @ 4:51am
Macaroni Jun 5, 2017 @ 4:32pm 
I THINK... there should be custom made parts for vehicles and creatures. Along with custom tools, AND there should be steam workshop integration so people can use other people's stuff too.
MinionJoe Jun 5, 2017 @ 5:08pm 
Originally posted by DaBagel999 (SpareChange?):
I THINK... there should be custom made parts for vehicles and creatures. Along with custom tools, AND there should be steam workshop integration so people can use other people's stuff too.

There won't be Steam Workshop integration because it won't be on Steam.

And you can have all the custom parts you want. For a price.
Macaroni Jun 6, 2017 @ 11:22am 
Originally posted by Cookie3334:
I agree with our ideas if spore 2 will ever exist, but i also want some random features to be added like there would be a very rare chance to be aducted as a creature. Or like if you choose to stay as a creature rather than moving on to tibal, you continue to "level up as a creature" eventally you will reach rogue or even epic, although that will be quite be a stretch. :steamhappy:
That would be so badass!
Macaroni Jun 6, 2017 @ 11:22am 
Originally posted by MinionJoe:
Originally posted by DaBagel999 (SpareChange?):
I THINK... there should be custom made parts for vehicles and creatures. Along with custom tools, AND there should be steam workshop integration so people can use other people's stuff too.

There won't be Steam Workshop integration because it won't be on Steam.

And you can have all the custom parts you want. For a price.

well darn.
MinionJoe Jun 6, 2017 @ 11:44am 
The last Electronic Arts title released on Steam was a Sims 3 DLC:

http://store.steampowered.com/app/249180/The_Sims_3__Into_the_Future/

That was Oct 23, 2013.

Since then, EVERY EA game for the PC has been available only on Origin.
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Date Posted: May 21, 2017 @ 10:18am
Posts: 13