REKA
What is this game about ?
I know nothing about this game , what is it ? It do looks cool but i don't want to buy something bcse it looks cool.
If someone can answer me in few words please :o ?
Originally posted by william_es:
Originally posted by Dooum:
I know , but i did not understand what it was exactly so i kindly asked.


It's a very chill and relaxing game. Very moody and atmospheric. What is called a "cozy" game. There's no thirst, hunger, or combat. Nothing will try to kill you in this game.

There are a lot of quests in each map, where you learn about different aspects of being a which. How to remove a cursed object. How to cleanse a home. A lot of quests revolve around cooking food for people. Apparently there's been a bad harvest and lot of people's stockpiles are super low. I kind of like those, since feeding them meant they could survive the coming winter.

There are a few quests that have moral choices: be a "good" witch, or an "evil" witch. They aren't common, but I liked those too. One village straight up asked me to poison someone else. Just because they're jealous. I refused, outright. They got all defensive about it "don't look at me like that".

A large part of game play is base building. The very first quest you do is re-animate/revive/repair a giant headless chicken. You build your base directly on top of it's headless body, and from then on it's your mobile home. Literally. In the beginning, wood is scarce (on the first map you can't even chop down a single tree, on purpose. You get "permission" to chop wood later on). I spent a lot of time building up my house, making it wacky oddly assymetrical. A tall tower on one corner, porches, platforms, etc.

As you do quests and explore, you will find various decorations that can be added to your house. Cool painted windows with shutters. Floating candles. Spooky lamps with ghostly greenish flames dancing above them. And also more mundane things like tables, chairs, shelves, etc. I spent a LOT of time just carefully moving things around jussssssst so it looked perfect. I enjoyed every minute of it. Putting a book that shows flower on a table, then surrounding it with herbs and flowers, a candle to read by. An ink quill in the corner. Some paper notes next to the quill. When it was done, a little lab table for witchy research.

It's a very nice change of pace to play this game.
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Its a walking simulator where you roleplay Reka, a young witch apprentice under the tutelage of the ancient witch Baba. You pick items to cook with, choose to help people or not.

There are no survival elements or time pressure. Its an atmospheric game just to relax and explore and build your hut.
Last edited by redgreen999; Jan 7 @ 9:31am
Dooum Jan 7 @ 9:40am 
Originally posted by redgreen999:
Its a walking simulator where you roleplay Reka, a young witch apprentice under the tutelage of the ancient witch Baba. You pick items to cook with, choose to help people or not.

There are no survival elements or time pressure. Its an atmospheric game just to relax and explore and build your hut.
No ending ?
I'm only 8 hours in, still in the 1st area. I could have gone to second area long ago. Taking my time, making sure I don't miss anything cause you cant return to 1st area once you leave.

Someone else would have to reply about an ending scenario.
YinYin Jan 7 @ 11:05pm 
No ending yet. It currently has two chapters, so another handcrafted story area like the one you are still in.

After that it transitions into endless generated maps where you can keep doing side quests and building your hut. (this still includes a few new things to learn from baba and some new points of interest - but not all features of the 2 handcrafted maps get generated in this section yet)
Dooum Jan 8 @ 7:43am 
Originally posted by YinYin:
No ending yet. It currently has two chapters, so another handcrafted story area like the one you are still in.

After that it transitions into endless generated maps where you can keep doing side quests and building your hut. (this still includes a few new things to learn from baba and some new points of interest - but not all features of the 2 handcrafted maps get generated in this section yet)
The game is fully generated ???
YinYin Jan 8 @ 7:57am 
No, the sandbox maps after the current 2 story maps are generated.
(the first 2 maps are always the same/made of all hand placed assets)

The maps are generally circular swampy forest terrain with one village and several other points of interest. And yes, that is all generated. So what's on the map at all, where it is, how the village is configured, what quests are available etc is different every time you venture to a new map.
Last edited by YinYin; Jan 8 @ 7:58am
Originally posted by Dooum:
I know nothing about this game , what is it ? It do looks cool but i don't want to buy something bcse it looks cool.
If someone can answer me in few words please :o ?

I don't mean to be a d1ck.

But you DO know there's a button on the top right of this forum, that says "Store Page". By clicking on that and reading the text, it'll tell you some basics about the game. True the flavor box doesn't tell much, but that's not what you're after.

The info is about mid-page and explains what the game basically is and what you can do.
Last edited by Joe Coffee; Jan 10 @ 2:17am
Dooum Jan 10 @ 3:47am 
I know , but i did not understand what it was exactly so i kindly asked.
The author of this thread has indicated that this post answers the original topic.
Originally posted by Dooum:
I know , but i did not understand what it was exactly so i kindly asked.


It's a very chill and relaxing game. Very moody and atmospheric. What is called a "cozy" game. There's no thirst, hunger, or combat. Nothing will try to kill you in this game.

There are a lot of quests in each map, where you learn about different aspects of being a which. How to remove a cursed object. How to cleanse a home. A lot of quests revolve around cooking food for people. Apparently there's been a bad harvest and lot of people's stockpiles are super low. I kind of like those, since feeding them meant they could survive the coming winter.

There are a few quests that have moral choices: be a "good" witch, or an "evil" witch. They aren't common, but I liked those too. One village straight up asked me to poison someone else. Just because they're jealous. I refused, outright. They got all defensive about it "don't look at me like that".

A large part of game play is base building. The very first quest you do is re-animate/revive/repair a giant headless chicken. You build your base directly on top of it's headless body, and from then on it's your mobile home. Literally. In the beginning, wood is scarce (on the first map you can't even chop down a single tree, on purpose. You get "permission" to chop wood later on). I spent a lot of time building up my house, making it wacky oddly assymetrical. A tall tower on one corner, porches, platforms, etc.

As you do quests and explore, you will find various decorations that can be added to your house. Cool painted windows with shutters. Floating candles. Spooky lamps with ghostly greenish flames dancing above them. And also more mundane things like tables, chairs, shelves, etc. I spent a LOT of time just carefully moving things around jussssssst so it looked perfect. I enjoyed every minute of it. Putting a book that shows flower on a table, then surrounding it with herbs and flowers, a candle to read by. An ink quill in the corner. Some paper notes next to the quill. When it was done, a little lab table for witchy research.

It's a very nice change of pace to play this game.
I've been on the fence of getting this, but the hardest thing was to actually find out what you could do in this game. Thank you for summarizing the activities available.
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