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But overall really cool.
Sadly, this nearly 20 years old game completely crushes my RTX 2080 Super and I even got horrible lags when turning down render scale to 80% with the Quest 3 and Steamlink.
But this game also still looks good (and probably better than 90% of Quest 3 games), really impressive what they did in 2008
Nano suite is not problem for meg, hold down right stick and simply move the controller(it take a big of practice, and at first I thought you selected by moving your head, which was absolutely not right.)
But yes it does require a lot of power, I'm running on full resolution and all the options to max with my Pimax and 3090, and it's just barley playable.
Resolution in settings shouldn't have effect. It runs in resolution of your headset.
Binoculars are pretty funky but I just imagine it as some fancy tablet camera tablet gadget and it works well enough.
I use the 64 bit version as I'm on a Quest 3 via Virtual Desktop so need to use SteamVR. No crashes yet.
Almost brought a tear to my eye getting to play this in VR.
Appreciate FHolger for all he's done for PC VR gamers.