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A team has create a lot a crysis server
Please, visit CryMP.net for play with other player at crysis 1 !!
BUT, I just read that you had a 2080ti ♥♥♥♥♥♥♥♥♥. lmao. when I first read this, I thought you where talking about an AMD card LMAO.
Yeah, It has to be hardware issue, since thats an extreamly new and powerful car that has new tech on it. that htis game during its development probably never thought would happen. I would give it another Geforce update or two. And see if the issue is still there. Also just incase TRy playing in Window mode. I have to play in windowed mode, otherwise I get weird issues when in full screen.
I know non of what i said will help. BUt hey, tbh try windowmode, and turn off motion blur. If that doesnt work, try turning down the volumetric effects down, and maybe postprossesing. Those are all the things t hat would cause weird lighting issues I think
but even if textures were uncompressed, even if this was photoshop, banding will happen because there arent enough colors
think about it, you have a gradient from 30 bright blue to 50 bright blue out of a total of 256 brightness levels (8bits per color 3 colors rgb = 24bit color aka 32bit to have 256 levels of transparency)
so you end up with only 20 brightness levels to choose from that you're trying to display on a monitor with thousands of pixels, meaning you divide the height resolution by 20 to end up with the size of each band (straight gradient in this example, game is more like a curved gradient)
the only way to make it less obvious is to dither it, making dots of the two bands so that it's not a hard line, imagine retro games from the 80s to early 90s, they dither a lot
this is one thing 10bit or HDR monitors may be able to solve in modern games that support HDR, same issue with movies/video files or photos
for older monitors, if you use a cheaper 6bit monitor instead of decent 8bit, you will have even worse banding than what the game/movie/photo is displaying
the steam client also has obvious banding in certain areas