Crysis
Red Feb 24, 2021 @ 6:53am
Crysis IS optimized
Crysis actually is optimized, some NPC flashlights are swapped for low quality ones, and in the levels there are some occluders to hide scenery that is behind like a mountain.
The problem for low fps is that they predicted wrong what CPUs would be today, they thought that would use more clock speed instead of more cores.
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Ceejay Feb 24, 2021 @ 3:09pm 
Originally posted by Red:
Crysis actually is optimized, some NPC flashlights are swapped for low quality ones, and in the levels there are some occluders to hide scenery that is behind like a mountain.
The problem for low fps is that they predicted wrong what CPUs would be today, they thought that would use more clock speed instead of more cores.

Another issue is people's inaccurate perceptions of how fast their computers actually are. They buy machines that they think are fast, just because they are new or have loads of cores, and not actually knowing what they are doing.

Its not just Crysis. For instance a lot of older games, particular strategy games, rely heavily on a single thread for their AI, thus the faster your single threaded performance, the better the game runs.

So you get people with low clock speeds but lot of cores complaining about optimisation etc, when they were better off buying less cores and higher clock speeds.

I mean ideally you want both a good single core performance and multiple cores.

Its why in older generations (pre-ryzen) in a lot of cases AMD 8 cores would be left standing by intel quad cores for gaming, even though for productivity the AMD's were faster etc.
Last edited by Ceejay; Feb 24, 2021 @ 3:09pm
Buddookan Apr 3, 2021 @ 3:35pm 
The game warms my i7-8750H a lot. Despite many FPS (40-70 at maximum settings), it sometimes cuts.
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Date Posted: Feb 24, 2021 @ 6:53am
Posts: 2