Crysis
Crysis xbox 360 Controller Configuration
Hi guys, I changed some keys for the xbox 360 controller and I'll explain how to do it.

I changed the following keys:

Aim=LT
Suit Menu=RB
Start Menu=START
Map=BACK


1) go to: C:\Users\[your username]\Documents\My Games\Crysis\Profiles\default (or whatever profile you use).

2) Copy "actionmaps.xml" and Paste to another part. Just in case this one messes something up

3) Open "actionmaps.xml" with the notepad and delete everything.

4)Paste this:

<ActionMaps>
<actionmap name="debug" version="20">
<action name="flymode" onPress="1" noModifiers="1">
<key name="f3"/>
</action>
<action name="godmode" onPress="1" noModifiers="1">
<key name="f4"/>
</action>
<action name="ulammo" onPress="1" noModifiers="1">
<key name="np_2"/>
</action>
<action name="debug" onPress="1">
<key name="7"/>
</action>
<action name="thirdperson" onPress="1" noModifiers="1">
<key name="f1"/>
</action>
<action name="debug_ag_step" onPress="1">
<key name="backslash"/>
</action>
<action name="tweak_enable" onPress="1">
<key name="np_enter"/>
</action>
<action name="tweak_up" onPress="1">
<key name="up"/>
<key name="np_8"/>
</action>
<action name="tweak_down" onPress="1">
<key name="down"/>
<key name="np_2"/>
</action>
<action name="tweak_left" onPress="1">
<key name="left"/>
<key name="np_4"/>
</action>
<action name="tweak_right" onPress="1">
<key name="right"/>
<key name="np_6"/>
</action>
<action name="tweak_inc" onPress="1">
<key name="np_add"/>
</action>
<action name="tweak_dec" onPress="1">
<key name="np_subtract"/>
</action>
</actionmap>
<actionmap name="default" version="20">
<action name="hud_show_multiplayer_scoreboard" onPress="1">
<key name="tab"/>
</action>
<action name="hud_hide_multiplayer_scoreboard" onRelease="1">
<key name="tab"/>
</action>
<action name="cycle_spectator_mode" onPress="1">
<key name="space"/>
</action>
<action name="prev_spectator_target" onPress="1">
<key name="left"/>
</action>
<action name="next_spectator_target" onPress="1">
<key name="right"/>
<key name="mouse2"/>
</action>
<action name="xi_hud_mouseclick" onPress="1" onRelease="1">
<key name="xi_a"/>
</action>
<action name="xi_voice_chat_talk" onPress="1" onRelease="1">
<key name="xi_b"/>
</action>
<action name="hud_openteamchat" onPress="1">
<key name="u"/>
</action>
<action name="hud_mousewheelup" onPress="1">
<key name="mwheel_up"/>
</action>
<action name="attack1" onPress="1" onRelease="1">
<key name="mouse1"/>
<key name="xi_triggerr_btn"/>
</action>
<action name="zoom" onPress="1" onRelease="1">
<key name="mouse2"/>
<key name="xi_triggerl_btn"/>
</action>
<action name="firemode" onPress="1">
<key name="x"/>
<key name="xi_dpad_up"/>
</action>
<action name="objectives" onPress="1" onRelease="1">
<key name="o"/>
</action>
<action name="use" onPress="1" onRelease="1">
<key name="f"/>
</action>
<action name="xi_use" onPress="1" onRelease="1">
<key name="xi_x"/>
</action>
<action name="xi_zoom" onPress="1" onRelease="1">
<key name="mouse1"/>
</action>
<action name="buyammo" onPress="1" consoleCmd="1">
<key name="period"/>
</action>
<action name="voice_chat_talk" onPress="1" onRelease="1">
<key name="lalt"/>
</action>
<action name="xi_disconnect" onPress="1" onRelease="1">
<key name="disconnect"/>
</action>
<action name="hud_mousex">
<key name="maxis_x"/>
<key name="xi_thumbrx"/>
</action>
<action name="hud_mousey">
<key name="maxis_y"/>
<key name="xi_thumbry"/>
</action>
<action name="hud_mouseclick" onPress="1" onRelease="1">
<key name="mouse1"/>
</action>
<action name="hud_suit_menu" onPress="1" onRelease="1">
<key name="mouse3"/>
</action>
<action name="hud_openchat" onPress="1">
<key name="y"/>
</action>
<action name="hud_buy_weapons" onPress="1">
<key name="p"/>
<key name="xi_dpad_right"/>
</action>
<action name="hud_pda_scroll" onPress="1">
<key name="backspace"/>
</action>
<action name="xi_hud_back" onPress="1" onRelease="1">
<key name="xi_start"/>
</action>
<action name="hud_suit_mod" onPress="1" onRelease="1">
<key name="v"/>
<key name="xi_shoulderr"/>
</action>
<action name="hud_select1" onPress="1">
<key name="1"/>
</action>
<action name="hud_select2" onPress="1">
<key name="2"/>
</action>
<action name="hud_select3" onPress="1">
<key name="3"/>
</action>
<action name="hud_select4" onPress="1">
<key name="4"/>
</action>
<action name="hud_select5" onPress="1">
<key name="5"/>
</action>
<action name="hud_mousewheeldown" onPress="1">
<key name="mwheel_down"/>
</action>
<action name="hud_mouserightbtndown" onPress="1">
<key name="mouse2"/>
</action>
<action name="hud_mouserightbtnup" onRelease="1">
<key name="mouse2"/>
</action>
<action name="hud_show_pda_map" onPress="1">
<key name="m"/>
</action>
<action name="xi_hud_show_pda_map" onPress="1" onRelease="1">
<key name="xi_back"/>
</action>
<action name="hud_night_vision" onPress="1">
<key name="i"/>
</action>
<action name="hud_mptutorial_disable" onPress="1">
<key name="end"/>
</action>
<action name="hud_toggle_scoreboard_cursor" onPress="1" onRelease="1">
<key name="space"/>
</action>
<action name="skip_cutscene" onPress="1" noModifiers="1">
<key name="space"/>
</action>
</actionmap>
<actionmap name="helicopter" version="20">
<action name="v_brake" onPress="1" onRelease="1">
<key name="key"/>
</action>
<action name="v_boost" onPress="1" onRelease="1" retriggerable="1">
<key name="lshift"/>
<key name="xi_shoulderl"/>
</action>
<action name="v_rotatepitch" always="1">
<key name="maxis_y"/>
</action>
<action name="v_moveup" onPress="1" onRelease="1" retriggerable="1">
<key name="w"/>
</action>
<action name="v_movedown" onPress="1" onRelease="1" retriggerable="1">
<key name="s"/>
</action>
<action name="v_rotatedir" always="1">
<key name="maxis_x"/>
</action>
<action name="v_rollleft" onPress="1" onRelease="1" onHold="1">
<key name="a"/>
</action>
<action name="v_rollright" onPress="1" onRelease="1" onHold="1">
<key name="d"/>
</action>
<action name="v_pitchup" onPress="1" onRelease="1">
<key name="r"/>
</action>
<action name="v_pitchdown" onPress="1" onRelease="1">
<key name="c"/>
</action>
</actionmap>
<actionmap name="landvehicle" version="20">
<action name="v_brake" onPress="1" onRelease="1">
<key name="space"/>
<key name="xi_a"/>
</action>
<action name="v_boost" onPress="1" onRelease="1" retriggerable="1">
<key name="lshift"/>
<key name="xi_shoulderl"/>
</action>
<action name="v_moveforward" onPress="1" onRelease="1" retriggerable="1">
<key name="w"/>
</action>
<action name="v_moveback" onPress="1" onRelease="1" retriggerable="1">
<key name="s"/>
</action>
<action name="v_turnleft" onPress="1" onRelease="1" retriggerable="1">
<key name="a"/>
</action>
<action name="v_turnright" onPress="1" onRelease="1" retriggerable="1">
<key name="d"/>
</action>
<action name="v_rollleft" onPress="1" onRelease="1">
<key name="q"/>
</action>
<action name="v_rollright" onPress="1" onRelease="1">
<key name="e"/>
</action>
</actionmap>
<actionmap name="multiplayer" version="20">
<action name="radio_group_0" onPress="1">
<key name="f5"/>
</action>
<action name="radio_group_1" onPress="1">
<key name="f6"/>
</action>
<action name="radio_group_2" onPress="1">
<key name="f7"/>
</action>
<action name="radio_group_3" onPress="1">
<key name="f8"/>
</action>
</actionmap>
<actionmap name="player" version="20">
<action name="moveleft" onPress="1" onRelease="1" retriggerable="1">
<key name="a"/>
</action>
<action name="moveright" onPress="1" onRelease="1" retriggerable="1">
<key name="d"/>
</action>
<action name="moveforward" onPress="1" onRelease="1" retriggerable="1">
<key name="w"/>
</action>
<action name="moveback" onPress="1" onRelease="1" retriggerable="1">
<key name="s"/>
</action>
<action name="leanleft" onPress="1" onRelease="1" onHold="1">
<key name="q"/>
</action>
<action name="jump" onPress="1" onRelease="1">
<key name="space"/>
<key name="xi_a"/>
</action>
<action name="crouch" onPress="1" onRelease="1">
<key name="lctrl"/>
<key name="xi_thumbl"/>
</action>
<action name="prone" onPress="1">
<key name="z"/>
</action>
<action name="sprint" onPress="1" onRelease="1" retriggerable="1">
<key name="lshift"/>
<key name="xi_shoulderl"/>
</action>
<action name="special" onPress="1" onRelease="1">
<key name="t"/>
<key name="xi_thumbr"/>
</action>
<action name="reload" onPress="1">
<key name="r"/>
<key name="xi_x"/>
</action>
<action name="drop" onPress="1" onRelease="1">
<key name="j"/>
</action>
<action name="small" onPress="1">
<key name="1"/>
</action>
<action name="medium" onPress="1">
<key name="2"/>
</action>
<action name="utility" onPress="1">
<key name="5"/>
</action>
<action name="grenade" onPress="1" onRelease="1">
<key name="g"/>
</action>
<action name="leanright" onPress="1" onRelease="1" onHold="1">
<key name="e"/>
</action>
<action name="rotateyaw">
<key name="maxis_x"/>
</action>
<action name="rotatepitch">
<key name="maxis_y"/>
</action>
<action name="nextitem" onPress="1">
<key name="mwheel_up"/>
<key name="xi_dpad_left"/>
</action>
<action name="previtem" onPress="1">
<key name="mwheel_down"/>
</action>
<action name="explosive" onPress="1">
<key name="3"/>
</action>
<action name="handgrenade" onPress="1">
<key name="h"/>
</action>
<action name="xi_handgrenade" onPress="1" onRelease="1">
<key name="xi_y"/>
</action>
<action name="binoculars" onPress="1">
<key name="b"/>
</action>
<action name="xi_grenade" onPress="1" onRelease="1">
<key name="xi_y"/>
</action>
<action name="zoom_out" onPress="1">
<key name="mwheel_down"/>
<key name="xi_shoulderl"/>
</action>
<action name="zoom_in" onPress="1">
<key name="mwheel_up"/>
<key name="mouse1"/>
</action>
<action name="horn" onPress="1" onRelease="1">
<key name="h"/>
</action>
<action name="gboots" onPress="1">
<key name="n"/>
</action>
<action name="lights" onPress="1">
<key name="l"/>
</action>
<action name="suitmode" onPress="1">
<key name="4"/>
</action>
<action name="xi_movex">
<key name="xi_thumblx"/>
</action>
<action name="xi_movey">
<key name="xi_thumbly"/>
</action>
<action name="xi_rotateyaw">
<key name="xi_thumbrx"/>
</action>
<action name="xi_rotatepitch">
<key name="xi_thumbry"/>
</action>
<action name="hud_weapon_mod" onPress="1">
<key name="c"/>
<key name="xi_dpad_down"/>
</action>
</actionmap>
<actionmap name="seavehicle" version="20">
<action name="v_brake" onPress="1" onRelease="1">
<key name="space"/>
<key name="xi_a"/>
</action>
<action name="v_boost" onPress="1" onRelease="1" onHold="1" retriggerable="1">
<key name="lshift"/>
<key name="xi_shoulderl"/>
</action>
<action name="v_moveforward" onPress="1" onRelease="1" retriggerable="1">
<key name="w"/>
</action>
<action name="v_moveback" onPress="1" onRelease="1" retriggerable="1">
<key name="s"/>
</action>
<action name="v_turnleft" onPress="1" onRelease="1" retriggerable="1">
<key name="a"/>
</action>
<action name="v_turnright" onPress="1" onRelease="1" retriggerable="1">
<key name="d"/>
</action>
</actionmap>
<actionmap name="singleplayer" version="20">
<action name="save" onPress="1" consoleCmd="1">
<key name="f5"/>
</action>
<action name="load" onPress="1" consoleCmd="1">
<key name="f8"/>
</action>
<action name="loadLastSave" onPress="1" consoleCmd="1">
<key name="f9"/>
</action>
</actionmap>
<actionmap name="vehicle" version="20">
<action name="xi_v_rotatepitch">
<key name="xi_thumbry"/>
</action>
<action name="binoculars" onPress="1">
<key name="b"/>
</action>
<action name="use" onPress="1" onRelease="1">
<key name="xi_x"/>
</action>
<action name="v_horn" onPress="1" onRelease="1">
<key name="h"/>
<key name="xi_thumbr"/>
</action>
<action name="xi_v_rotateyaw">
<key name="xi_thumbrx"/>
</action>
<action name="v_changeseat1" onPress="1">
<key name="1"/>
</action>
<action name="v_changeseat2" onPress="1">
<key name="2"/>
</action>
<action name="v_changeseat3" onPress="1">
<key name="3"/>
</action>
<action name="v_changeseat4" onPress="1">
<key name="4"/>
</action>
<action name="v_changeseat5" onPress="1">
<key name="5"/>
</action>
<action name="v_changeview" onPress="1">
<key name="f1"/>
<key name="xi_b"/>
</action>
<action name="v_zoom_in" onPress="1">
<key name="mwheel_up"/>
</action>
<action name="v_zoom_out" onPress="1">
<key name="mwheel_down"/>
</action>
<action name="v_lights" onPress="1" onRelease="1">
<key name="l"/>
<key name="xi_thumbl"/>
</action>
<action name="v_rotateyaw">
<key name="maxis_x"/>
</action>
<action name="v_rotatepitch">
<key name="maxis_y"/>
</action>
<action name="v_changeseat" onPress="1">
<key name="xi_y"/>
</action>
<action name="xi_v_movey">
<key name="xi_thumbly"/>
</action>
<action name="xi_v_movex">
<key name="xi_thumblx"/>
</action>
</actionmap>
<actionmap name="vtol" version="20">
<action name="v_boost" onPress="1" onRelease="1" retriggerable="1">
<key name="lshift"/>
<key name="xi_shoulderl"/>
</action>
<action name="v_rotatepitch" always="1">
<key name="maxis_y"/>
</action>
<action name="v_moveforward" onPress="1" onRelease="1" retriggerable="1">
<key name="w"/>
</action>
<action name="v_moveback" onPress="1" onRelease="1" retriggerable="1">
<key name="s"/>
</action>
<action name="v_moveup" onPress="1" onRelease="1">
<key name="space"/>
<key name="xi_dpad_up"/>
</action>
<action name="v_movedown" onPress="1" onRelease="1">
<key name="lctrl"/>
<key name="xi_dpad_down"/>
</action>
<action name="v_rotatedir" always="1">
<key name="maxis_x"/>
</action>
<action name="v_strafeleft" onPress="1" onRelease="1" onHold="1">
<key name="a"/>
</action>
<action name="v_straferight" onPress="1" onRelease="1" onHold="1">
<key name="d"/>
</action>
<action name="v_rollleft" onPress="1" onRelease="1" onHold="1">
<key name="q"/>
</action>
<action name="v_rollright" onPress="1" onRelease="1" onHold="1">
<key name="e"/>
</action>
</actionmap>
</ActionMaps>

5)Save and close.


Good game, guys!!!
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1-1 / 1 のコメントを表示
Thanks man, this was exactly what i was looking for.
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1-1 / 1 のコメントを表示
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投稿日: 2018年5月13日 9時24分
投稿数: 1