Crysis
Anyway to make the game run on more than 1 core?
I have a quad core system but its only using 1 core at the moment. I'm getting frame drops because its maxing out that 1 core.
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It utilises 2 cores. You get about 35% CPU related performance increase changing from locked on 1 core to locked on 2.
I'll try that, thanks.
Messaggio originale di smasterman:
I'll try that, thanks.

Well actually, it's already running on all cores. I just meant that if you used affinity setting in task manager to lock it to only 1 core, you'd see the performance would drop from what you were getting (that's if the CPU truely was the limiting factor to performance. It's actually easier to tell by simply opening a GPU usage graph, if the GPU is not running at 100% then it's the CPU which is holding you back)
Ultima modifica da fenderjaguar; 19 dic 2016, ore 3:30
No well i already had Afterburner opened and the game was running 1 core at max, 1 core at about 20%, and the other 2 cores weren't being used.
I managed to get it running in 64bit and the game seemed to spread the load over all 4 cores which is better now.
It's actually very difficult to gauge CPU usage by looking at a usage graph, which is exemplified by your current observations of "spread over all 4 cores".

It really doesn't gain any CPU related peformance from running on 4 cores over 2 cores. All that you're observing is that windows randomly processes the same threads on 4 cores.

This can be proven by setting affinity in task manager to be 2 (real, not HT) cores only, and you will get the same frame rate.

It's a very good idea to use the 64 bit .exe anyway, though.
Ultima modifica da fenderjaguar; 19 dic 2016, ore 5:30
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Data di pubblicazione: 18 dic 2016, ore 14:29
Messaggi: 5