Crysis
Weird head tilting thing with cryzen shaders?
I'm running the very beautiful cryzen shaders but for some reason there's this weird tilting whrn I look around that is almost making me nauseous... Anyone elase that has installed the cryzen shaders have this problem?
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Did he put an autoexec.cfg file in the games directory?
fenderjaguar lähetti viestin:
Did he put an autoexec.cfg file in the games directory?

Yes
Darth Ginger lähetti viestin:
Yes

What does it say in it? Could you post it here?
fenderjaguar lähetti viestin:
Darth Ginger lähetti viestin:
Yes

What does it say in it? Could you post it here?

; |---------------------------------------------------------------------------------------|
; |Helder [HP] Pinto - Very High Quality Costum Config 1.3 FINAL |
; |This config has been tweaked to run Crysis withtin it's maximum beauty, |
; |while still getting minimaly smooth/playable FPS! |
; |Minimum System recomended is a Nvidia 8800, 2GB RAM and a fairly good dual core CPU. |
; |C&C: http://crymod.com/thread.php?threadid=13790 |
; |---------------------------------------------------------------------------------------|

; User Options commands

con_restricted = 0
r_displayinfo = 0
r_VSync=0
d3d9_TripleBuffering=0
e_screenshot_width = 4096
e_screenshot_height = 3072
e_screenshot_quality = 100
e_screenshot_file_format = jpg
r_TexturesStreaming=0


; Post Processing
r_ColorGrading = 1
r_DepthOfField = 2
r_driver = DX10
sys_spec_physiscs 4
sys_spec_particles 4
sys_spec_objectdetail 4
r_motionblur 5
sys_spec_gameeffects 4
sys_spec_shadows 3
sys_spec_texture 4
sys_spec_volumetriceffects 4
sys_spec_water 4
sys_spec_shading 4
sys_spec_PostProcessing 4
r_UseEdgeAA=2

con_restricted=0
r_ssao_quality=2
r_ssao_radius=2
r_ssao_amount=2
r_ssao_darkening=0.075
r_eyeadaptationfactor=1.07

r_HDRlevel = 0.4
r_HDRBrightOffset = 6
r_HDRBrightThreshold = 6
r_HDRRendering = 1
r_EyeAdaptionClamp = 0.6

r_HDRRendering = 1
e_gsm_range=3


e_particles_max_emitter_draw_screen=20
e_particles_quality=1
r_UseSoftParticles=1
e_water_ocean_soft_particles=1
e_particles_lod=0.5
hud_voicemode 1

g_dofset_limitScale=0
g_dofset_minscale=-1
g_dofset_maxscale=-1
g_dof_ironsight=1
r_BeamsMaxSlices 18
r_TexturesStreaming=2
e_detail_materials_view_dist_xy=4096
cl_hitblur=0
r_shadowGenGS=0
r_texturesstreaming=0
e_shadows_cast_view_dist_ratio 0
e_shadows_max_texture_size 2000
r_ShadowJittering 0.2
I'm sorry, but I'm not really seeing any command that catches my eye about how to turn that off.

I think it's possible that he baked this setting into the physics side of his mod somehow. I can see how it would annoy you.

Oh, also, have you tried putting the "weapon inertia" slider all the way to the bottom? It's in options > game settings
Viimeisin muokkaaja on fenderjaguar; 19.12.2016 klo 11.12
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