Mandragora: Whispers of the Witch Tree

Mandragora: Whispers of the Witch Tree

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What are good class combos? Not asking for builds, just what fits together
I know about the flame and vanguard, thats what I'm playing right now.
I feel the reliance on the second hand slot being used for magic item limits the game somewhat with combos.
So far I've also only found the skill upgrade for the flame weapon coating to not need a focus, are there other spells you can cast without having one in your hand?
Mid fight switching of weapon sets seems annoying.

Oh yeah, also wondering if there are even good combos for Two handed weapons. I really enjoy the greatsword, but feels like that limits me a lot
Last edited by Statistx; Apr 23 @ 2:11am
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Showing 1-9 of 9 comments
I've been enjoying nightstalker pretty well. I take a lot of the poison related talents on the right side and go into chaos and follow the top of the tree into pyrmoancer. What ends up happening is being able to stack multiple dots on enemies that use power stat while also maintaining good physical damage through physical damage and crit chance from the poison tree.
_Oin_ Apr 23 @ 4:21am 
Originally posted by Statistx:
are there other spells you can cast without having one in your hand?
Dark echo (Chaos skill).
My base character is a Vanguard with a suit (via the shortcut on the left) to the Flameweaver.
So I added a few points to the Nightshade class to attack with a double dagger because I don't like fighting with a large sword and since I don't use my shield either.

So I have a mix of Vanguard + Nightshade + Flameweaver with a double dagger.

It's certainly not the best, but for now, it suits me.
If you look through the skill trees, you'll notice a general theme occurs with all the classes.

One skill leads into the other. For instance, Vindicator, the holy tree, when going to the left, has a few aspects of melee damage and tankiness, much like the Vanguard tree to the left of it(nodes like Valor for dmg, and Concentration for barrier) , while the right side has a fair bit more spirit nodes than strength nodes because the Wyldwarden also uses Spirit for its primary damage stat. It also gets healing skills like Healing Energy and Eternal Hope, which the Wyldwarden also does(healing).

Then looking into the Vanguard tree, on its right side, the side that leads to Vindicator, you have a myriad of tanky skills, like Enhanced Endurance for more stamina, and Veteran for more life. But cruise over to the Wyldwarden, and you will see Skills like Sic 'Em and Cycle of Life, pushing more healing identity in the direction of the Vindicator. But if you look at the skills on the right side of the Wyldwarden, you notice skills like Venomous Thorns, and Boons of the Hunt, which deal with poison and critical chance, respectively. If you notice, to the right of the Wyldwarden, is the assassin styled Nightshade tree, who works almost exclusively with poison and criticals.

TL;DR- Try to hybridize with trees next door to your main, either left or right, they both have skills that can help.
crasse Apr 23 @ 5:52am 
Personally, I almost fully upgraded the left tree with just the fire skill without runes + two-handed sword "damnation of the chosen" and I tried to put critical damage + critical chance and skills with impalement fully upgraded, chain 2 hits, really effective, I have finally finished huge difficulty spike last level + boss (Finish level 71)
Has anyone built a Flame/Chaos caster and feel like sharing their builds?
what ive done is from nightshade is immediately going left and dip into wyldwarden unlocking eruptive brambles, then i unlock most of thing on the left side there like splinter swarms, boon of the hunt, guardian vines , at 30-40 dip into flamewarden by unlocking the mastery and go right into burning blood, fury and warrior might, then finish any triple node and thats it

the build is using bear trap, its instant root and will trigger brambles, your fast attack will trigger swarms and there some defensive option to survive oneshotted
Originally posted by nord12idun:
what ive done is from nightshade is immediately going left and dip into wyldwarden unlocking eruptive brambles, then i unlock most of thing on the left side there like splinter swarms, boon of the hunt, guardian vines , at 30-40 dip into flamewarden by unlocking the mastery and go right into burning blood, fury and warrior might, then finish any triple node and thats it

the build is using bear trap, its instant root and will trigger brambles, your fast attack will trigger swarms and there some defensive option to survive oneshotted

How is it, BTW? I've been curious about how nightstalker/wyldwarden would feel.
not so bad, brambles deal 450 damage for every root or using bear trap skills if you willing to grind sic em (and spend 6 talent point), the early 12 levels going for right is also negligible because enemies is still easy, trigger swarm root enemies and dodge into their back for damage rinse repeat
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