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It's not only the stamina, but the boss at the end does so so much damage it's absurd. One hit from it (blast or swing) is almost 70% of my HP (at 880+). It's way overtuned.
Part of the deluxe pack (and preorder bonus I think).
The reason it's hard is you're given a set "weapon" regardless of your build so your abilities can't be used, your movement is slowed and you can't use items/heals. There's also a "drunk" filter on the screen. It's not bad other than the final round against a boss and the (seemingly) endlessly spawning adds. It's a massive stamina drain trying to avoid all the crap on screen and squeeze out a few weak hits. Maybe it's not as bad for melee builds but it's rough for a mage build. And it's quite ridiculous how much harder the last wave is compared to everything else.
The reason it's obnoxious is how much of a slog it is to try again and get back to that final round for another (short lived) attempt.
Tip: Focus on killing the small minions. They don't actually spawn infinitely. Once the boss is alone, it's really easy.
I just skipped it and finished it after completing the main story, it was a cakewalk by then.
To mug them