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The Berserk ability triple your physical damage, also making sure you have most Attack Power on the Libra, as well as exploiting the boss's weakness with the corresponding Karon's ability (not the case here for the main boss, which is weak to Light, but is the case for the Fire Shield, since I use an Ice Elemental weapon with Undine that's double damage on the Shield).
With GROW you should at this point have the Sylpheed possession which gives you a buff that increase your speed, which improve your DPS further.
Alternativly you can go for the Magic Build as some people mentionned, I recommend in that case using the Lightning Staff, while where the Lightning strike are random it completly bypass the Shield, and use Possession Skill such has Soaring Bird, or Shark with good timing they can deal a ton of damage, when he drop his shield switch to the Holy Elemental Staff since that's the boss weakness, this is probably safer overall as you don't need to get closer to the boss with this method, assuming you execute the physical strat perfectly it's a bit slower but can still kill him in about 2 minutes on Impossible.
- Have unlocked Berserk, which not everybody would unlock by this point the first time around in a blind playthrough unless you got lucky, looked up the skill online, or you're the type to unlock every weapon and armor's skill during the same chapter (I'm not)
- Knew how powerful Berserk actually was. Unless the player deliberately looked up the fact that it does 3x your attack power or tested and witnessed the efficacy of the spell firsthand, it isn't uncommon to choose to neglect it for something else
It all boils down to the fact that none of the bosses before Aguni (and even a bit after him) felt this tanky without Berserk. All of them felt more or less adequate for their given placement in the story without Berserk, so why is Aguni such an outlier?
We can all sit here and talk about the optimal ways to beat Aguni since we've beaten the game already, but I'm talking about the perspective of a new player going into the boss blind, and in that scenario, I still hold the opinion that Aguni is a poorly designed boss.
why does a boss need to be melted in secounds?
how can you not read that berserk does 3 times damage
can you just stop blaming the game for your lack of skill?
everyone knows this boss is a knowledge check if you understand the fireballs.
just the fact you need 10 minutes secound time playing without berserk... i still think you got no knowledge.
so pls stop.
its already clear this boss is a newbiebuster and also not for his tankyness but for the fireballs being destroyable.
You should reread the post you replied to. If what you took away from that post was that Berserk was necessary for Aguni, then you completely misunderstood my post...by a lot.
It doesn't need to be melted in seconds. I didn't expect any of the other bosses in the game to be "melted in seconds", so why would I expect that of Aguni? This is a complete strawman.
Go back into the game and check the skill description again. The in-game description does not state that Berserk does 3 times damage. All it says is that it increases physical damage; in other words, an unspecified amount. The only way to find out it does 3x damage is by looking it up. Not that this point actually matters since it's pretty much just semantics.
I think you forgot what this thread was about. I think I've made it pretty clear now that I do not have any trouble with Aguni at this point. In fact, he's the only boss I can defeat flawlessly in the game regardless of difficulty. This post was to discuss why I thought he was a bad boss. That was it. You just gravitating towards "skill issue" instead of providing anything substantive is very telling that you honestly have nothing of value to say.
maybe learn to read the ingame description of skills, before you try to give stinky comments like: Go back into the game and check the skill description again.
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Berserk:
Attack power increased by 3x, but you will die in one hit.
Does not overlap with other damage multiplying skills.
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very unclear 3 times the damage.
you lost all right to even argue.
I feel like it's pretty natural for the stage and boss design to both have experimental changes and improve over time.
just to confirm it, the skill description says its 3times the damage.
in the old english patch and the reworked one.
why this newbie here stalks me in several forums and writting nonesense i dont know.