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Unfortunately that should be the case for custom quests and locations in SF too. Base building mods are something im looking forward to however.
why are they entitled to money from a mod they didnt make?
So far history disagrees. No one is making a living by selling guns in skyrim or a new thief follower with a boring mini quest.
Yes SF is more of a proper sandbox with a lot of blank areas to fill, but narrative content and a few more handcrafted areas are not things worth buying from a users perspective.
Game changing tools like world edit in minecraft could be making money, but even those are free
Looks like paid mods will merely be pocket money for modders and bgs/microsoft
The biggest issue will be getting gamers to hand over a few hundred bucks. As it is now, games are far too cheap for what they are worth. People got used to inexpensive games. For how much time is invested into playing and entertainment, the cost is unusually low.