Starfield

Starfield

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Dave Johnson Jun 16, 2024 @ 6:54pm
How to fix the Creation Club situation?
We're at the point where Bounty Hunting, a feature that should've either been a free update to the base game, or a part of a future DLC, is being sold piecemeal on the Creation Club for $7 instead.

Todd Howard mentioned in an interview that they're in the process of re-evaluating pricing / policy regarding situations like this- what are YOUR thoughts on what would be a good solution to this issue?
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Showing 1-15 of 66 comments
oak Jun 16, 2024 @ 7:24pm 
Originally posted by Dave Johnson:
what are YOUR thoughts on what would be a good solution to this issue?

Ignoring it until it is a *real* issue, for a start.
Do that.

There is *one* paid Creation that ties to the Trackers Alliance. One!
One thing is not a pattern of behaviour. Get back on the crusade against the game if that becomes two or more, because then that would be a pattern.
Xeriath Jun 16, 2024 @ 7:36pm 
As long I don’t get ingame pop-ups for paid Creation I don't care. The quest is now to purchase, it will not go away but there are no real ads that you NOW should purchase this mission. So, I do exactly that was oak wrote, I ignore it.
Frankly, people are underestimating the length of these missions. Sure, the mission itself is only 15-30 minutes. But I started a brand new character just for the trackers stuff, so that's actually going to be like 20-30 HOURS for $7. Not to mention that the rifle from it is going to be a must have for many of my characters going forward.

As long as they make sure that each of these bounties comes with a good amount of clothing/weapons and a very different theme with each one, I am personally okay with the $7 price. Especially since it's not going to be frequent. I can afford 7 smackers once every three months.

If anything, they might need to include just a little more content. Like, have a rival that bets you their favorite gun that they can get the mark before you. Just a little something so that they can cover as many builds as possible.
Dave Johnson Jun 16, 2024 @ 7:46pm 
Originally posted by oak:
Originally posted by Dave Johnson:
what are YOUR thoughts on what would be a good solution to this issue?

Ignoring it until it is a *real* issue, for a start.
Do that.
The reason I see it as an issue is because this isn't some mod that's been ported over to the Creation Club for the creator to get paid for- it's something made exclusively by Bethesda's development team for the purposes of being sold as a microtransaction in a single-player RPG.
Official content.

I could definitely understand it if this were created by a modder that wanted to receive compensation for his hard work- but that's not the case.
It's DLC made directly by Bethesda and sold on their store that was supposed to be for mods.

If they posted this as store-page DLC, I wouldn't even be complaining, but unfortunately it requires you to buy $10 worth of their store-credits to buy their $7 piece of cut-content.
Predatory and foolish.
CurrySpirals Jun 16, 2024 @ 7:50pm 
Give out any additional tracker quests they have forthcoming for free, and leave modding to the modders. If they want to charge for something, put it out as normal DLC. Bethesda releasing paid mods just clouds the whole issue.
oak Jun 16, 2024 @ 7:51pm 
I agree dropping The Vulture as a US$700/700CP Creation was a bad bad move, but until the bad move is made twice, it's still a once off.

I'm reserving all my ire until they step properly over the line.
Life's too short to worry about all the "what ifs" :)
Groogo Jun 16, 2024 @ 7:52pm 
Bethesda has blundered with this $7.00 quest, how many more $7.00 quests are you guys willing to purchase? How about an entire Factions worth of quests for $7.00 each, 8 or 10 quests in a row at $7.00 per, maybe spend a couple hundred dollars on an entire quest-line in the future. Let the flood gates open..
Last edited by Groogo; Jun 16, 2024 @ 7:53pm
oak Jun 16, 2024 @ 7:55pm 
See? Meaningless "what if" scenarios to consume and generate anxiety.
Utterly pointless.
If everybody has a problem with the MTX because mods exist, maybe they should just lockdown mod support.

Then they don't have to fight a losing battle against free content and most of the whiners would stop clouding the forums. Cause at this point I'd take a ghost town over a riot.
I Denizen I Jun 16, 2024 @ 8:16pm 
Originally posted by @%thesock10150alpha49:
If everybody has a problem with the MTX because mods exist, maybe they should just lockdown mod support.

Then they don't have to fight a losing battle against free content and most of the whiners would stop clouding the forums. Cause at this point I'd take a ghost town over a riot.

And yet virtually every other game in existence that allows mods, does so for free, or they pay the costs to get access to Steam Workshop for the community to use.

But it's just whiners being unreasonable, right?

Face facts, they want to monetise all mods on their games because they see it as a gigantic untapped revenue stream, it is certainly not being done for our or the mod creators benefit.

Or every company would be doing it.
Originally posted by I Denizen I:
And yet virtually every other game in existence that allows mods, does so for free, or they pay the costs to get access to Steam Workshop for the community to use.

But it's just whiners being unreasonable, right?

Face facts, they want to monetise all mods on their games because they see it as a gigantic untapped revenue stream, it is certainly not being done for our or the mod creators benefit.

Or every company would be doing it.

Games that have the extensive level of modding capabilities that BGS games do are very few and far between. So rare, in fact, that I hesitate to even compare the mod community to any other at all. And it's been that way for so long that there are 20 year veterans of the CE out there making whole mini-expansions for free, as a hobby.

If you think that the studio can compete with those people in any way, you have no idea how business works. So comparing the CC to the Nexus is a doomed venture from the start, no matter how you slice it.

Not to mention, it's completely optional. Everybody firing back is doing so purely on the principle of it. Even if the quest was $1.00, then it'd just be too short or there would be too many bugs. It would never, ever be good enough. Meanwhile, the people who want it (i.e. the demographic that BGS was aiming for) bought it.

Hell yes it's a totally untapped revenue stream. Any capitalist worth their salt should be looking at that market and licking their chops. They have a Fiduciary responsibility to make as much money at as little cost. And since most people that mod were NEVER going to accept the CC, the money they make from the people who are buying definitely offsets the $0.00 lost by not catering to Mods.

This whole argument is like a vegan screaming about an all-beef hotdog stand jacking up their prices, knowing damn well they were never going to buy one in the first place. The Mods are still there, the game remains totally unchanged for you, they didn't suck the $7.00 right out of your pocket, you'll be fine.
Die Hand Gottes Jun 17, 2024 @ 1:46am 
Originally posted by Dave Johnson:
We're at the point where Bounty Hunting, a feature that should've either been a free update to the base game, or a part of a future DLC, is being sold piecemeal on the Creation Club for $7 instead.

Todd Howard mentioned in an interview that they're in the process of re-evaluating pricing / policy regarding situations like this- what are YOUR thoughts on what would be a good solution to this issue?
You should rather fix the problem with the ContentCatalog.txt
if you don't save it as an empty file and write-protect it, I and many others can't get into the Creations menu because the game loads endlessly and freezes.
DANEDANGER Jun 17, 2024 @ 1:50am 
Trackers Aliance mission is free, Only the by bethesda created Vulture Creation cost CCreds. For now yes the free part of the tracker aliance mission is kind of short but im sure in due time devs wil flesh this faction out more both with free base game content as with Creations addons to the faction. The Creations are optional
I Denizen I Jun 17, 2024 @ 2:01am 
Originally posted by @%thesock10150alpha49:
Originally posted by I Denizen I:
And yet virtually every other game in existence that allows mods, does so for free, or they pay the costs to get access to Steam Workshop for the community to use.

But it's just whiners being unreasonable, right?

Face facts, they want to monetise all mods on their games because they see it as a gigantic untapped revenue stream, it is certainly not being done for our or the mod creators benefit.

Or every company would be doing it.

Games that have the extensive level of modding capabilities that BGS games do are very few and far between. So rare, in fact, that I hesitate to even compare the mod community to any other at all. And it's been that way for so long that there are 20 year veterans of the CE out there making whole mini-expansions for free, as a hobby.

If you think that the studio can compete with those people in any way, you have no idea how business works. So comparing the CC to the Nexus is a doomed venture from the start, no matter how you slice it.

Not to mention, it's completely optional. Everybody firing back is doing so purely on the principle of it. Even if the quest was $1.00, then it'd just be too short or there would be too many bugs. It would never, ever be good enough. Meanwhile, the people who want it (i.e. the demographic that BGS was aiming for) bought it.

Hell yes it's a totally untapped revenue stream. Any capitalist worth their salt should be looking at that market and licking their chops. They have a Fiduciary responsibility to make as much money at as little cost. And since most people that mod were NEVER going to accept the CC, the money they make from the people who are buying definitely offsets the $0.00 lost by not catering to Mods.

This whole argument is like a vegan screaming about an all-beef hotdog stand jacking up their prices, knowing damn well they were never going to buy one in the first place. The Mods are still there, the game remains totally unchanged for you, they didn't suck the $7.00 right out of your pocket, you'll be fine.

Space Engineers says hello!

It has over 500,000 mods available to download here on the steam workshop.

Skyrim has 129.5k (for both editions)
Fallout 4 has 48.1k (177.6k)
Fallout NV has 34.3k (211.9k)
Oblivion has 31.8k (243.7k)
Fallout 3 has 16.4k (260.1k)
Morrowind has 11.9k (272k)

272,000 mods for the most modded games on Nexus numbers One, Two, Three, Four, Five, Seven, Eight. (total mod count list)

just over 50% of one single game game here on the Steam Workshop. That's been around for less than 50% of the time spanned by the BGS titles in the Nexus top 10.

And it is far from alone, steam workshop probably (and I haven't personally looked and counted each game in it) dwarfs Nexus by several orders of magnitude, and that is STUDIOS PAYING STEAM FOR ACCESS/HOSTING all of them mods for players to use for free.

Keep spinning about holy MS/BGS working tirelessly for the little man and shining a bright light to lead gamers into an exciting future.

READ : MS/BGS leading gamers to pay per minute game platforms.
Last edited by I Denizen I; Jun 17, 2024 @ 2:46am
Zalzany Jun 17, 2024 @ 2:20am 
Originally posted by Dave Johnson:
We're at the point where Bounty Hunting, a feature that should've either been a free update to the base game, or a part of a future DLC, is being sold piecemeal on the Creation Club for $7 instead.

Todd Howard mentioned in an interview that they're in the process of re-evaluating pricing / policy regarding situations like this- what are YOUR thoughts on what would be a good solution to this issue?
So waht they drop it down to 5 bucks lol so you can get two with the free 1k credits you got. And yous till winge lol. Its optional content you don't have to have it all sigh. I don't own every single little damn thing in all my games you don't have to sigh. ♥♥♥♥♥♥♥♥ you guys are over here crying like this was a Parodox game where you get the full g ame they free update it for years ,but also sell you like 300 bucks in total of dlc before they stop working on it then sell a sub to get all the dlc and hope you forget to turn it off and spend more then it would cost to buy it all on sale lol.

Seriously I played CK2 you guys haven't even seen greed yet lol. I mean Electronic Art was selling gambling boxes, and tons of people got season passes now and you worried about a mod you don't need to play in fact you install mods you lose all achievements you earn lol
Last edited by Zalzany; Jun 17, 2024 @ 2:22am
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Date Posted: Jun 16, 2024 @ 6:54pm
Posts: 66