Starfield

Starfield

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Game runs terrible
Hello,

I have the Problem that the game suns not smooth even on a Intel I5 12600k, RTX4070 and 32 GB RAM and SSD. If I run throught this Western Town, the game stops for 1..3 Seconds and than you can play 30 secs and then it stops again? Can anyone help me?
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Showing 1-15 of 16 comments
Deylendor Jun 15, 2024 @ 2:28pm 
For me it is audio cutoffs and sporadic menu freezes. It behaves like being installed on a HDD, which is it NOT.

The stupid thing is, on release it worked without major issues apart from the one or two lip desync on dialogue start.

Since the DLSS update it all went to ♥♥♥♥
Last edited by Deylendor; Jun 15, 2024 @ 2:30pm
Der große Cthulhu Jun 16, 2024 @ 12:10am 
Yes. At Release date it runs perfekt. Now it id Terrine. DLSS? I will try to deactivate it, perhaps it will work?
patrick68794 Jun 16, 2024 @ 12:12am 
sounds like something is wrong with your setup or you have the settings too high for your hardware. I don't have any stuttering or freezing whatsoever
Wrinkly Jun 16, 2024 @ 12:25am 
Are you using any mods?
Have are other games running for you?
p0k314NET Jun 16, 2024 @ 12:58am 
This programming junk can't work well on new hardware, because internally it's still optimized for DX9 (and with bugs), Bethesda's code remembers the 90', which is a mental aberration. Therefore, the newer the architecture, the worse it performs. Only bruteforce gives some performance gain, but as a sum effect, it is pathetic displaying these archaic effects on screen with such low performance. Look what happens with performance on the latest GPU architecture, the Intel Arc, which has to emulate everything below DX12.
Last edited by p0k314NET; Jun 16, 2024 @ 12:59am
patrick68794 Jun 16, 2024 @ 12:58am 
Originally posted by p0k314NET:
This programming junk can't work well on new hardware, because internally it's still optimized for DX9 (and with bugs), Bethesda's code remembers the 1990s, which is a mental aberration. Therefore, the newer the architecture, the worse it performs. Only bruteforce gives some performance gain, but as a sum effect, it is pathetic when displaying these archaic effects on screen with such low performance. Look at what happens with performance on the latest GPU architecture, the Intel Arc, which has to emulate everything below DX12.
lol please don't spread misinformation.
supergoyo77 Jun 16, 2024 @ 2:55am 
Originally posted by Der große Cthulhu:
Hello,

I have the Problem that the game suns not smooth even on a Intel I5 12600k, RTX4070 and 32 GB RAM and SSD. If I run throught this Western Town, the game stops for 1..3 Seconds and than you can play 30 secs and then it stops again? Can anyone help me?

I'm sorry but I totally disagree, me with my pc:

AMD Ryzen 7 2700X Eight-Core Processor 4.00 GHz.
32.0GB Corsair.
Sapphire RX 6700 XT 12GB.

The game runs perfectly at a stable 60 FPS without any problems.
Cephei (Banned) Jun 16, 2024 @ 3:14am 
Originally posted by patrick68794:
sounds like something is wrong with your setup or you have the settings too high for your hardware. I don't have any stuttering or freezing whatsoever
Typical fanboy reply If it works for you then it must work for everybody else. Fanboys live in their own reality.
patrick68794 Jun 16, 2024 @ 7:53am 
Originally posted by Cephei:
Originally posted by patrick68794:
sounds like something is wrong with your setup or you have the settings too high for your hardware. I don't have any stuttering or freezing whatsoever
Typical fanboy reply If it works for you then it must work for everybody else. Fanboys live in their own reality.
Typical ignorant reply. If the issue was the game itself then everyone, or nearly everyone, would be having the same issues but they just aren't.
Deylendor Jun 16, 2024 @ 8:25am 
Let's cut the crap and get to the bottom of this.

It might just be that any SSD isn't enough, which would be very bad as Bethesda didn't put a minimal requirement on the type of SSD the game requires.

I suspect the majority of problems boil down to Bethesda's over reliance on SSD read speed to cut Starfield's final RAM usage requirement. They HAD to make it work for the consoles.

My SSD read speed is only at 520 MB/s ... THIS might be the crux of the problem
Doesn't explain why it worked with minimal issues on launch though.
Last edited by Deylendor; Jun 16, 2024 @ 8:26am
HeyYou (Banned) Jun 16, 2024 @ 8:34am 
Originally posted by Deylendor:
Let's cut the crap and get to the bottom of this.

It might just be that any SSD isn't enough, which would be very bad as Bethesda didn't put a minimal requirement on the type of SSD the game requires.

I suspect the majority of problems boil down to Bethesda's over reliance on SSD read speed to cut Starfield's final RAM usage requirement. They HAD to make it work for the consoles.

My SSD read speed is only at 520 MB/s ... THIS might be the crux of the problem
Doesn't explain why it worked with minimal issues on launch though.
Not all SSD's are created equal.... Some of 'em operate not much better than a mechanical drive. I had a machine at work the other day, that acted for all the world like a slow/failing mechanical drive, only to discover it was some no-name SSD I had never heard of. Swapped that one out for a samsung drive, (cloned his to it) and the machine was MUCH more responsive.
Deylendor Jun 16, 2024 @ 8:46am 
Originally posted by HeyYou:
Originally posted by Deylendor:
Let's cut the crap and get to the bottom of this.

It might just be that any SSD isn't enough, which would be very bad as Bethesda didn't put a minimal requirement on the type of SSD the game requires.

I suspect the majority of problems boil down to Bethesda's over reliance on SSD read speed to cut Starfield's final RAM usage requirement. They HAD to make it work for the consoles.

My SSD read speed is only at 520 MB/s ... THIS might be the crux of the problem
Doesn't explain why it worked with minimal issues on launch though.
Not all SSD's are created equal.... Some of 'em operate not much better than a mechanical drive. I had a machine at work the other day, that acted for all the world like a slow/failing mechanical drive, only to discover it was some no-name SSD I had never heard of. Swapped that one out for a samsung drive, (cloned his to it) and the machine was MUCH more responsive.

Exactly. Read speed is everything here.

Have a Verbatim Vi550 S3 1TB SATA SSD - read speed 520 MB/s
The "best" available for my motherboard is a
Samsung 870 EVO 1TB SATA SSD - read speed 560 MB/s

As long as I try to rely on SATA SSDs I won't solve my issue.
I blame Bethesda for that though... THEY should have been more accurate regarding the SSD requirements.

I didn't NEED a SSD before starfield. Baldur's Gate 3 and Starfield were the first games for me which made it a requirement.

It looks like ANY SATA SSD isn't enough for Starfield.
As long as the listed requirement just say "requires SSD", I find that to be misleading to the customer.
Last edited by Deylendor; Jun 16, 2024 @ 8:48am
Schwer zu sagen woher der Schluckauf kommt. Aber ich würde mir den Grafiktreiber mal vornehmen und dann noch in den Spieleinstellungen mit den einzelnen Modis experimentieren. Und so Dinge wie irgendwelche "Booster" aus dem RAM werfen...
Begrenze für den Anfang mal auf 60FPS oder mach vsynch an. Und was eventuell noch hilft ist, wenn man mal die CPU und GPU Auslastung im Blick behält. Disk Input/Output schadet auch nicht...
Mal so zum Vergleich: Ich daddel mit nem 6Kern i7 7800x und einer 2080Super. Meine FPS bewegen sich von 40-60FPS (vsynch 60fps) und ich habe diesen Schluckauf in Akila nicht.
Also... mach dir´n Kopp *g* - viel Glück *g*
Xcorps Jun 16, 2024 @ 8:59am 
Originally posted by p0k314NET:
This programming junk can't work well on new hardware,

Nothing you said even makes sense, much less being remotely close to being true.
HeyYou (Banned) Jun 16, 2024 @ 9:07am 
Originally posted by Deylendor:
Originally posted by HeyYou:
Not all SSD's are created equal.... Some of 'em operate not much better than a mechanical drive. I had a machine at work the other day, that acted for all the world like a slow/failing mechanical drive, only to discover it was some no-name SSD I had never heard of. Swapped that one out for a samsung drive, (cloned his to it) and the machine was MUCH more responsive.

Exactly. Read speed is everything here.

Have a Verbatim Vi550 S3 1TB SATA SSD - read speed 520 MB/s
The "best" available for my motherboard is a
Samsung 870 EVO 1TB SATA SSD - read speed 560 MB/s

As long as I try to rely on SATA SSDs I won't solve my issue.
I blame Bethesda for that though... THEY should have been more accurate regarding the SSD requirements.

I didn't NEED a SSD before starfield. Baldur's Gate 3 and Starfield were the first games for me which made it a requirement.

It looks like ANY SATA SSD isn't enough for Starfield.
As long as the listed requirement just say "requires SSD", I find that to be misleading to the customer.
A lot of that depends on your mainboard as well. Sata 3 should have a theoretical speed of up to 6gb/s..... But, that translates to 600MB/s??? Hhhmmm.....
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Date Posted: Jun 15, 2024 @ 1:54pm
Posts: 16