Starfield

Starfield

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All Onboard.. All onboard ..cuz.. AFMF (AMD fluid Motioin Frames) is the Feature ^^
In 1 word WAUUW ^_^

Let me start of by saying that my only regret is , that i didn't found these experimental drivers sooner to test out that pretty neat feature → Fluid Motion generation ... ^^

Since, these drivers wont be suggested through radeon centers update protocol, not even when you opt for beta updates for some reason !! Provided you have an → RDNA3 gpu ..

Only RDNA3 cards will have that feature in the future..
So i guess for the majority it's time to upgrade LoL..

Let me begin by saying that the improvements using this feature is as promised by amd and more ...

so, i have enabled FMF + antilag + antilag+ (Antilag → for as low as possible frametimes / latency) for Starfield.

And boy oh boy, iam blown away.

At loading screens emediatly i saw an tremendous boost of like 400 - 500 fps lol..

My Quality preset ingame sf is:

1440p
Dynamic res = off
FSR upscale= off
High preset = world motion blur = off
VRS = on
Film Grain= maxed out


In Neon city surrounded by crowds i measured about between 110 absolute Minimum - up to 200+ fps and exceeds my monitors refresh rate wich is 165fps loL

Exploring openworld planets the fps is more stable i get between 150 -175 fps all the time I KID U NOT

but MOST important of all , and something wich many of you have troubled from what i've read arround here ... NO MORE micro stutter ... ABBSOLUTELY NONE 0_0

Iam not surprised it runs that good now whit an frametime of between minimum 2.3x ms and maximum 5.x ms ..

Also, haven't encountered weird UI problems so far.
The only thing i have noticed is with FSR / upscaling ingame set to ON the image gets somewhat distorted when panning the cammera horizontal if you know what i mean .

So , that might be work in progress..

so yeah, the only thing that annoys me when playing games is the micro stutter, not the low fps.

And by enable Fluid Motion, the hickups are COMPLETELY gone now ^^

I'd say this feature looks promising ...

cheers,
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Mostrando 16-30 de 30 comentarios
Mommy💋LipStick 14 OCT 2023 a las 13:40 
Publicado originalmente por SciFi Therapy:
I'm happy for you that Fluid Motion isn't noticeable to you. Keep enjoying it.

Why ... THANK YOU ^^


Publicado originalmente por SciFi Therapy:
but the image quality trade off is not worth the fake frames and increase in latency.

It's just the oposite... Latency has been reduced from 9 - 10ms ish (fmf disabled) to 2 - 5ms (fmf enabled) in my scenario ..

And isn't that what all online competitive players dream of ?

Lets be honest, everyboddy sets their configs to highest performance when playing online and don't give an damn about graphics.. to get that litle edge ..

Publicado originalmente por SciFi Therapy:
Again, cool that you can stomach it. For me, it is a distracting tech that severely reduces image quality for what I deem to be no real tangible benefit: aka a net loss.

come and get your tickets, ALL onboard .. all onboard ... hahahaha
Última edición por Mommy💋LipStick; 14 OCT 2023 a las 13:43
SylenThunder 14 OCT 2023 a las 14:32 
Just updated from the Oct 6 release to yesterday's release. The difference is impressive.
Última edición por SylenThunder; 14 OCT 2023 a las 14:33
Mommy💋LipStick 14 OCT 2023 a las 15:28 
Publicado originalmente por SylenThunder:
Just updated from the Oct 6 release to yesterday's release. The difference is impressive.

updated ? What release are you on ?
SylenThunder 14 OCT 2023 a las 16:18 
Publicado originalmente por LipStick:
Publicado originalmente por SylenThunder:
Just updated from the Oct 6 release to yesterday's release. The difference is impressive.

updated ? What release are you on ?
Currently 23.30.01.02. There was an update to the build yesterday that had a few fixes. It was originally released on the 6th for 6000-series cards. You can see the patch notes in the page.

https://www.amd.com/en/support/kb/release-notes/rn-rad-win-23-30-afmf-tech-preview

It did not support HDR previously, and the added Anti-Lag+ support for a number of other games. They also improved the frame pacing which smoothed out the weird stutters you would get sometimes.


EDIT: Did some digging. The driver version shows the same, however the log for the installer on the 6th showed version 31.0.23001.2010, and the installer for today shows 31.0.23001.2012.
The downloaded files differ though.
The 6th...
amd-software-adrenalin-edition-23.30.01.02-win10-win11-insider-preview-afmf-oct6-rdna.exe
The 13th
amd-software-adrenalin-edition-23.30.01.02-win10-win11-insider-preview-afmf-oct13-rdna.exe
Última edición por SylenThunder; 14 OCT 2023 a las 16:27
Mommy💋LipStick 14 OCT 2023 a las 16:28 
Publicado originalmente por SylenThunder:
Publicado originalmente por LipStick:

updated ? What release are you on ?
Currently 23.30.01.02. There was an update to the build yesterday that had a few fixes. It was originally released on the 6th for 6000-series cards. You can see the patch notes in the page.

https://www.amd.com/en/support/kb/release-notes/rn-rad-win-23-30-afmf-tech-preview

It did not support HDR previously, and the added Anti-Lag+ support for a number of other games. They also improved the frame pacing which smoothed out the weird stutters you would get sometimes.


yes, that's the revision iam on now..

Question, do you have lower performance and/or other issues when you enable Fluid Motion + FSR 2 in this game SF particulary ?

Like, some areas on planets like atlantis the fps drops considerable when fsr2 is turned on..
I just have tested that..

I guess, AFMF is meant to be used instead of ingame FSR not combined !

Iam curious to see what results i get using FMF+RSR (radeon super resolution) Upscaling at an driver level essentially ..

Nice to have so many options to tweak performance though ^^

cheers,
SylenThunder 14 OCT 2023 a las 16:41 
Publicado originalmente por LipStick:
Question, do you have lower performance and/or other issues when you enable Fluid Motion + FSR 2 in this game SF particulary ?
I have not, but I rebuild the shaders every time I make one of these changes.

Overall I'm not seeing a huge difference in FPS inside the game, though AMD software reports that it is almost doubled. It is butter smooth though.
Mommy💋LipStick 14 OCT 2023 a las 16:54 
Publicado originalmente por SylenThunder:
Publicado originalmente por LipStick:
Question, do you have lower performance and/or other issues when you enable Fluid Motion + FSR 2 in this game SF particulary ?
I have not, but I rebuild the shaders every time I make one of these changes.

Overall I'm not seeing a huge difference in FPS inside the game, though AMD software reports that it is almost doubled. It is butter smooth though.

Indeed, every change of settings makes SF rebuild shader cache hehe.. noticed that too.

Have you explored area's arround atlantis using fsr 2 ingame + fmf combined ?
And compared the results with the results of FMF without fsr2 / upscaling enabled ?

SURE ENOUGH, the FPS has been doubled+ using this feature and is Butter BUTTER SILK SMOOTH ^_^ .. Well, some areas more than others...

It's like watching an movie at 120fps true motion :P

i Like that smoothness of frame transition SO MUCH .. Wheter it's an game or movie / tvserie iam watching ..
Última edición por Mommy💋LipStick; 14 OCT 2023 a las 16:55
SylenThunder 14 OCT 2023 a las 17:12 
Publicado originalmente por LipStick:
Have you explored area's arround atlantis using fsr 2 ingame + fmf combined ?
Yes, currently exploring and doing the "Friends like these" mission in NA. Getting about 80-100FPS where I previously was averaging about 55 earlier with it turned off. In the MAST district it still drops to around 60-80FPS though with those trees.
Publicado originalmente por LipStick:
And compared the results with the results of FMF without fsr2 / upscaling enabled ?
Turning FSR2 off takes my FPS right back to where it was with FSR2 on 75% before I installed the driver with FMF. Visually the difference isn't really significant though.
Mommy💋LipStick 14 OCT 2023 a las 17:48 
Publicado originalmente por SylenThunder:
Yes, currently exploring and doing the "Friends like these" mission in NA. Getting about 80-100FPS where I previously was averaging about 55 earlier with it turned off. In the MAST district it still drops to around 60-80FPS though with those trees.

Interesting... Just checked out the mast district myself. And at that huge tree i get minimum 70+ up to 120fps when moving camera side way's you know..

What are you cpu + gpu specs ?


Publicado originalmente por SylenThunder:
Turning FSR2 off takes my FPS right back to where it was with FSR2 on 75% before I installed the driver with FMF. Visually the difference isn't really significant though.

That's HUGE?!? I mean, maybe its because we have different hardware ... But in my case it's just the other way arround ... FSR2 does hardly anything for me with the official driver !!

I get maybe 10 - 20 fps gain that it .. And to achieve that i have to scale the resolution down to 50 - 60 % you know !! Wich looks very blurry when looking into the distances you know.. obbjects at close range looks crisp and sharp alright, but lower these settings affect long distance quality SEVERE imo !!

And iam sure it's not an cpu bottleneck.. because my gpu works at 99% all the time, while my cpu hovers arround 40 - 50% ..

Realy interesting, installing these still experimental drivers to make use of that neat feature is an huge + for my system specs..

cheers,
Última edición por Mommy💋LipStick; 14 OCT 2023 a las 17:49
SylenThunder 14 OCT 2023 a las 21:23 
Publicado originalmente por LipStick:
What are you cpu + gpu specs ?
Just finished a four-hour session. Average FPS was 137. Probably 25% of that play time was in New Atlantis, half was on Mars, and the rest was Niira and Toliman II.

As for my specs...
CPU : AMD R9 3900X overclocked to 4.25GHz currently (I can run up to 4.4GHz stable with all cores boosted, but I'd like it to last.
RAM : 32B DDR4 at 3200Mhz
GPU : MSI Radeon RX 6800 XT Gaming Z Trio with VRAM overclock (Core overclock did nothing for Starfield, but VRAM gave a nice boost.)
Monitor : Samsung 32" G5 Odyssey 1440p x3
OS drive 500GB Evo 860 SATA SSD.
Game drive A pair of 2TB Sabrent Rocket Q4's in RAID-0
Steam drive 2TB Seagate BarraCuda 120 SATA SSD
Mommy💋LipStick 15 OCT 2023 a las 9:06 
Publicado originalmente por SylenThunder:
Publicado originalmente por LipStick:
What are you cpu + gpu specs ?
Just finished a four-hour session. Average FPS was 137. Probably 25% of that play time was in New Atlantis, half was on Mars, and the rest was Niira and Toliman II.

As for my specs...
CPU : AMD R9 3900X overclocked to 4.25GHz currently (I can run up to 4.4GHz stable with all cores boosted, but I'd like it to last.
RAM : 32B DDR4 at 3200Mhz
GPU : MSI Radeon RX 6800 XT Gaming Z Trio with VRAM overclock (Core overclock did nothing for Starfield, but VRAM gave a nice boost.)
Monitor : Samsung 32" G5 Odyssey 1440p x3
OS drive 500GB Evo 860 SATA SSD.
Game drive A pair of 2TB Sabrent Rocket Q4's in RAID-0
Steam drive 2TB Seagate BarraCuda 120 SATA SSD


Nice..

Can you post your exact INGAME SETTINGs + Radeon Center settings such as FSR2 - Hypr-x settings please?

You have pretty much the same cpu i have , except mine is an ZEN3 architecture (R9 5900x)
But overal you and me share very much the same system specs.. (Ram, gpu,..)

My storage however is a Corsair NVME m.2 SSD PCIE-4.0 chip from wich i run SF..
My OS runs from an Sata SSD however.. Samsung EVO 850 pro.

Question, i asume you have explored planets mainly at those locations you've mentioned. Since visits at cities are like IN and OUT quickly in my experience ..

Also, and this is big... Do you experience an small lag while running / exploring every few seconds or so.. ?

I mean despite having high and smooth fps all the time, i'v noticed an small sutter every now and then when running / exploring planets. Especially when it goes fast after taking AMP aids lol .. Never explore without amp's if you want something done btw ... jeez ..


EDIT: Do you have the game Remnant 2 installed ? Man, i realy luv the buutttttterr sILK smoooth gameplay now...

With FMF+antilag+ turned on i get like near 200Fps at Ultra settings - 1440p :P = No Crashes ... NOT a SINGLE ONE (Most important -_-)
cheers
Última edición por Mommy💋LipStick; 15 OCT 2023 a las 9:14
SylenThunder 15 OCT 2023 a las 9:45 
Publicado originalmente por LipStick:
Publicado originalmente por SylenThunder:
Just finished a four-hour session. Average FPS was 137. Probably 25% of that play time was in New Atlantis, half was on Mars, and the rest was Niira and Toliman II.

As for my specs...
CPU : AMD R9 3900X overclocked to 4.25GHz currently (I can run up to 4.4GHz stable with all cores boosted, but I'd like it to last.
RAM : 32B DDR4 at 3200Mhz
GPU : MSI Radeon RX 6800 XT Gaming Z Trio with VRAM overclock (Core overclock did nothing for Starfield, but VRAM gave a nice boost.)
Monitor : Samsung 32" G5 Odyssey 1440p x3
OS drive 500GB Evo 860 SATA SSD.
Game drive A pair of 2TB Sabrent Rocket Q4's in RAID-0
Steam drive 2TB Seagate BarraCuda 120 SATA SSD


Nice..

Can you post your exact INGAME SETTINGs + Radeon Center settings such as FSR2 - Hypr-x settings please?

You have pretty much the same cpu i have , except mine is an ZEN3 architecture (R9 5900x)
But overal you and me share very much the same system specs.. (Ram, gpu,..)

My storage however is a Corsair NVME m.2 SSD PCIE-4.0 chip from wich i run SF..
My OS runs from an Sata SSD however.. Samsung EVO 850 pro.

Question, i asume you have explored planets mainly at those locations you've mentioned. Since visits at cities are like IN and OUT quickly in my experience ..

Also, and this is big... Do you experience an small lag while running / exploring every few seconds or so.. ?

I mean despite having high and smooth fps all the time, i'v noticed an small sutter every now and then when running / exploring planets. Especially when it goes fast after taking AMP aids lol .. Never explore without amp's if you want something done btw ... jeez ..


cheers
Radeon Settings
https://i.gyazo.com/1a475e4b08b9a304b0d71d2fdfade52f.png
Do note that the 275FPS reported there is not accurate. My display is only seeing half of those, and this is validated using other FPS overlays.
I do also hate how the FPS average only shows the last play session, and not an overall metric or something I can set a range to.
https://i.gyazo.com/2c1dc91bb73629cab43df429c06a992c.png
When I go to the second screen, it pops up a window showing the target overclock for VRAM is 2100MHz.

In-game settings
https://i.gyazo.com/0ac181b02f1f4aa82090c8713fb643dc.jpg
Note that the "Sharpening" for FSR2 is set to 75%.

I have set CPU affinity as outlined here[errorfixer.co] Noticed maybe a 5% increase after doing this, and was long before FMF existed.
I did try the Disk Cache Enabler mod just for kicks, but didn't see any difference at all.

I will also note that I am using the following mods, and launching the game from Vortex using SFSE.
SFSE
Baka Achievement Enabler
Crashed ship (Main menu background)
Easy Read All In One Package
Fog Remover 3
Increased Highlight Distance
Milky Way Pause Menu Background
Neutral LUTs - No Color Filters
SavrenX Starfield HD NPC
Scanner Encumberance Display With Time
Simple Faster Walk
Starfield HD Reworked Project

Some of those could increase or decrease my FPS. For the most part they balance out.

As for the small lags, I did see them sometimes with the Oct 6's release of FMF. Usually only shortly after opening or closing the scanner. I have not experienced it since the latest FMF driver update.
Mommy💋LipStick 15 OCT 2023 a las 10:18 
Publicado originalmente por SylenThunder:
Radeon Settings
https://i.gyazo.com/1a475e4b08b9a304b0d71d2fdfade52f.png
Do note that the 275FPS reported there is not accurate. My display is only seeing half of those, and this is validated using other FPS overlays.
I do also hate how the FPS average only shows the last play session, and not an overall metric or something I can set a range to.
https://i.gyazo.com/2c1dc91bb73629cab43df429c06a992c.png
When I go to the second screen, it pops up a window showing the target overclock for VRAM is 2100MHz.

In-game settings
https://i.gyazo.com/0ac181b02f1f4aa82090c8713fb643dc.jpg
Note that the "Sharpening" for FSR2 is set to 75%.

I have set CPU affinity as outlined here[errorfixer.co] Noticed maybe a 5% increase after doing this, and was long before FMF existed.
I did try the Disk Cache Enabler mod just for kicks, but didn't see any difference at all.

I will also note that I am using the following mods, and launching the game from Vortex using SFSE.
SFSE
Baka Achievement Enabler
Crashed ship (Main menu background)
Easy Read All In One Package
Fog Remover 3
Increased Highlight Distance
Milky Way Pause Menu Background
Neutral LUTs - No Color Filters
SavrenX Starfield HD NPC
Scanner Encumberance Display With Time
Simple Faster Walk
Starfield HD Reworked Project

Some of those could increase or decrease my FPS. For the most part they balance out.

As for the small lags, I did see them sometimes with the Oct 6's release of FMF. Usually only shortly after opening or closing the scanner. I have not experienced it since the latest FMF driver update.


Now it becomes clear to me, you are using Nexus Mods ^^

the reported 275fps, might be the result of at one hand Double Frames (FMF) + loading screens → , the most favorable place in that game for performance LoL ^^

I get like between 300 - 400+ fps at the loading screen → FMF hehe.
With fmf disabled still 150 - 200+..

Also, i don't use any mods at all. Since i have an fast system and shouldn't need em in terms of performance / stabilitty.. Sure mods can polish the game even further and make the iu user friendly etc... But that's an different story..

Like you, i have tried out just that one "cachemod" you've mentioned because of that lag problem i currently have..

But that "Cache Mod" didn't do a thing for me neither, or atleast not much...
And i think i wouldn't matter what cachemod i use, since SF runs already from an VERY FAST 3-5GB/sec read/write storage device 0_0 ..

I think this lag has something to do with the textures loading times as you explore/move arround you know.. Because when i run in circles stationary you know, i don't have that phenomenon...

shouldn't happend on an 32GB ram / 16GB VRAM system imo ... Poor POOR optimized game imo wauw !!

Hey, THANKS for the TIPS though... i 'll sure will experiment with that ...
Process lasso , is one utilty i haven't used in an VERRRRRRRY LONG TIME LoL ... i actually forgot about that tool ..

Thanks for reminding me about that ;)

cheers,
Spanish Shooter 15 OCT 2023 a las 15:53 
Publicado originalmente por SciFi Therapy:
Fluid motion is garbage. Inserts blurry artifact filled frames. Using that on Starfield is like polishing a turd with Vaseline.
XD Sure
Mommy💋LipStick 15 OCT 2023 a las 16:13 
Publicado originalmente por Spanish Shooter:
Publicado originalmente por SciFi Therapy:
Fluid motion is garbage. Inserts blurry artifact filled frames. Using that on Starfield is like polishing a turd with Vaseline.
XD Sure

Vaseline is good for many many MANY things...
if spanish turd... excuse me... i meant to say spanish shooter .. only did some research on the benefits of VASELINE ♀ xD
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Publicado el: 14 OCT 2023 a las 13:13
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