Starfield

Starfield

View Stats:
Spaceship reactor power level dropping ?
I bought the Narwhal ship so i wouldn't have to worry about pirates & bad guys destroying my ship. I have noticed the power level indicator keeps dropping on the gauges for power. I believe when i first bought the Narwhal it said "1/61" reactor power. It now says "1/47" for reactor power plus gauges are no longer full (white) on ship systems. The engine gauge also has a green power line. Is this happening on all ships ? What would cause that to happen ?
< >
Showing 1-14 of 14 comments
Seekrt Oct 13, 2023 @ 6:28pm 
It's the game's engine.
Chon the Monk Oct 13, 2023 @ 6:30pm 
Does it effect spaceship systems as indicated on the gauges or not ?
Action Man Oct 13, 2023 @ 6:31pm 
How did you get to 61 power?
PocketYoda Oct 13, 2023 @ 6:32pm 
Originally posted by Chon the Monk:
I bought the Narwhal ship so i wouldn't have to worry about pirates & bad guys destroying my ship. I have noticed the power level indicator keeps dropping on the gauges for power. I believe when i first bought the Narwhal it said "1/61" reactor power. It now says "1/47" for reactor power plus gauges are no longer full (white) on ship systems. The engine gauge also has a green power line. Is this happening on all ships ? What would cause that to happen ?
Mine has a green pip on my ship as well. maybe they nerfed the Narwhale after a patch.
Jaggid Edje Oct 13, 2023 @ 6:32pm 
It's not possible to have 61 reactor power, unless you cheat.

46 is the maximum possible, and that's with having max rank in Aneutronic fusion and also a crew who has the skill assigned to the ship.

The green power line is from Sam being assigned as crew, 1 free power pip to engines is the rank 3 Piloting skill affect (also 30% speed bonus). You can also get a free shield power pip if you have Omari Hassan assigned as crew, that's from rank 3 of Shield Systems crew skill.

The green pips are "free" bonus power, and are not included in how much reactor power your ship shows.
Last edited by Jaggid Edje; Oct 13, 2023 @ 6:34pm
Chon the Monk Oct 14, 2023 @ 4:55am 
The game is randomly changing the power output of the reactor. It is now showing 37. At one point in the game i had 9 people on my ship but now it is 5 if i count the robot and myself. At one point I had two outpost people serving as crew with 7 other people riding as well - this is when the output said 61. It must have been a bug that was fixed. At the last update the number of passengers drop to 0 people on board but then when i restarted the game it change to 3 with myself included. Why it is at 5 right now is strange. Maybe it will keep changing power output and number of passengers as well.
Jaggid Edje Oct 14, 2023 @ 4:57am 
The normal power reactor output for that ship is 36. Plus any skill bonus you have or a crew member has, btw. Sounds like something is definitely bugged for you, for sure.
riles656 Oct 14, 2023 @ 4:58am 
Originally posted by Action Man:
How did you get to 61 power?

Mods. He probably has multiple reactors and also why the game is bugging out like that.
Chon the Monk Oct 14, 2023 @ 9:33am 
I don't have any mods. Nor do i cheat.
MrDammit Nov 9, 2023 @ 1:22pm 
I had 6 crew on the Razorleaf at one point. Then it let me take a passenger mission and at least 9 people were crammed in there. It sorted out but was standing room only for a bit.
This was early in the game and I didn't realize that wasn't supposed to happen, so didn't pay much attention to the details but ship sure was full..
I don't use any mods or commands.
Last edited by MrDammit; Nov 9, 2023 @ 1:32pm
chris23162 Nov 9, 2023 @ 1:48pm 
Originally posted by Chon the Monk:
I bought the Narwhal ship so i wouldn't have to worry about pirates & bad guys destroying my ship. I have noticed the power level indicator keeps dropping on the gauges for power. I believe when i first bought the Narwhal it said "1/61" reactor power. It now says "1/47" for reactor power plus gauges are no longer full (white) on ship systems. The engine gauge also has a green power line. Is this happening on all ships ? What would cause that to happen ?

You have crew on your ship THAT is the issue. Crew on ships and crew at outposts are bugged and can lead to you getting but not limited too bugged reactor power, bugged shield strength, bugged weapons power, bugged ship speed, bugged crew capacity, bugged cargo capacity. For outposts it can lead to things like bugged output rates, bugged power production etc.

The problem is every single skill in the game is broken with the same coding errors which when your skills interact with crew skills it can and will eventually screw things up. Also the crew can cause bugs in skills they don't have like Sam causing the shield or weapons bug despite having no skills that affect those.

Once a ship is bugged you have 3 choices.

Choice 1 use console commands to inspect your ship and see the applied modifiers and change them to what they should be.

Choice 2 use the ship duplication glitch to dupe your ship as the new ship will be free from the bug

Choice 3 just sell the ship and start again

The issue is once your ship is bugged it's permanently broken and can't be fixed without console commands, so the only other option is to dupe it and sell the broken one or just sell it and start again if you don't want to dupe.

I would advise everyone not to use crew on ships or outposts as if you have any ship skills that affect ship stats and have any crew that affect ship stats or any outpost skills and crew that affect outposts you will get the bug it's only a matter of time. So just forget and ignore crew for ships and outposts until they fix all 336 character skills and the god knows how many crew skills as they need to be redone from the ground up.

The worst part about these bugs as they persist through saves so loading back to a previous save before the bug happened will not fix the issue as the bug will instantly be applied to your older save. This is speaking from experience here as I have had both ship bugs on 2 ships and the outpost bug on one of my outposts. Completely stopping using crew in any form has kept the bug from reoccurring for over 300 hours so yes it is completely a crew issue.
Last edited by chris23162; Nov 9, 2023 @ 1:51pm
Chon the Monk Nov 9, 2023 @ 2:41pm 
Thanks for the long reply. The game has a lot of problems but is fun to play. Right now my biggest problems are as follows:

!) Boarding ecliptic ships is pointless because no one on the ships to fight unless i want the ship. Also, can not advance skill for more crew because must be at least 2 on a destroyed ship to advance.

2) Helium and Adhesive disappearing from outpost (maybe ship) inventory.

3) XP is messed up everywhere since higher planet number/difficulty does not seem to matter for more xp. It varies greatly.

Countless bugs but it's still fun to play. Hopefully the whole game doesn't break.
jhoward76 Nov 9, 2023 @ 2:41pm 
I guess, you are saying once its bugged its bugged and it can't be fixed. I think the OP tho, isn't bugged, but more user error and not knowing what stuff means. No fault of OP, game does not help at all, Most people already correctly explained to OP what was happening with his ship. I just figured things out with trial and error. I got to say tho, 330+hrs in, one character, no NG+ and been running with a full crew of 9 (8 + Sarah gives me 9) and so far no bugs with my ship. I'm not modding so maybe that's why no issues. I also have no Outpost as my ship is my pseudo Outpost in the sky. I did use one console command to shrink Vasco tho, so no more achievements for me. FYI, I'm one of those gamers who don't care about achievements.
Chon the Monk Nov 9, 2023 @ 2:43pm 
My game became bugged at the very start when Sara died.

Edit: I should say it became bugged when I first met Sara. Her angry rage light up the whole game when i said something wrong. Blue quest started showing up everywhere and a couple of AI started to float into space. After she died it got worse.
Last edited by Chon the Monk; Nov 9, 2023 @ 2:50pm
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Oct 13, 2023 @ 6:27pm
Posts: 14