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For them, success is defined by how much money it makes.
Of course, but then when a studio stops generating sufficient revenue, it gets flushed. EA is renowned for this.
As long as they made money, that's all they care about.
If you don't like a game just stay away. The worst thing that can happen to a game is that it gets ignored. If you really want to make it better then drop some feedback in their official forums.
Sad but true. I just hope Starfield doesn't somehow win Game of the year, as that really will set a bad example as it shows devs you can be lazy and half ass it and still get game of the year and make millions.
Also the game didn't fail, is it a poor game? yes, but it did make them a massive profit so from the eyes of the investors it was a huge success and that is the problem with gaming these days investors have too much say and pull. Videogames in the past were full of passion and drive, this has been lost in the last 20+ years and its now more about using the least amount of effort to make the maximium profit and Starfield is proof of this. If Starfield was by a lesser known company it would have done FAR FAR poorly, it only was as successful as it was due to it having Bethesda's name on it. Never underestimate the buying power of fanboys/girls. Bethesda has millions of fans from Elder scrolls and fallout, so naturally they going to blindly buy the next game they come out, which is exactly what happened here with Starfield. I'm a beth fan myself, but I at least was smart enough to try it on gamepass first as I was smart enough to be wary about it as it doesn't have the fallout or elderscrolls extensive world and lore to fall back on, it was totally new, and Bethesda failed pretty hard on that lore aspect. I've never been so unintersted in a games lore as I have Starfield and thats out of every game i've played, Starfield has some of the most unintersting lore i've ever seen in a game, and i've played a lot of games the last 30+ years.
Don't pre-order or be suckered in by a big marketing campaign and you won't be so angry or feel betrayed when the product fails to fully live up to the hype.
This is how I ended up enjoying Fallout 4 a lot more than many other people. I deliberately waited 18 months until the hype had fully died, a DLC had released, survival mode included, multiple bug and QOL patches later, before I bought (on sale, no less) and played it. Was a MUCH better experience than if I had bought/played it on day 1.
Even a 5/10 can be a enjoyable game for people. 5/10 is Average, 7/10 would be good, 9+ is great/excellent. I rate Starfield a 6/10 myself. slightly above average, but nothing really to call good or great. I deff wouldn't reccomend it to someone either over other games in the genre.
People will still preorder though.
I bought fallout 4 on day 1 and loved it, I played for hundreds of hours even before mods were a thing. The problem is Starfield is so lackluster that without mods its just a terrible game. I've never gotten so bored in a beth creation engine game as fast as I did with starfield, as the game is lacking in basically every single aspect in a big way. Just glad I had a gamepass sub already so I didn't have to pay anything extra to try it, I was glad I was cautious. As if I spent 70 US for this I would have been very upset as it feels like its worth 20-30 at most. The fact it didn't have the extensive lore from fallout and elder scrolls alone made me wary as beth is not known for being good writiers. Lore in Starfield is, well boring and unintersting pretty much, I never really cared about the world or got immersed in it at like like I did with Fallout or Elder scrolls games. Also how did beth manage to copy fallout 4's combat yet somehow make it way less fun? its not just the lack of Vats, its more than that, as fallout 4 even if you didn't use vats it was still fun to fight stuff. But Starfield? I just found the combat boring in general.
Would you describe yourself as a glass half-empty sort of person?