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they DID. then the man in charge bombed the hell out of the place that had the proof along with everyone who knew just to keep that information from getting out. He slaughtered untold numbers of civilians, and his own soldiers, just to hide that fact. under normal circumstances it takes a long time, but there they discovered a way in which they mature almost instantly into terrormorphs. Imagine the repercussions if knowledge of that fact got out. it would be a weapon of mass destruction unlike any other.
I never agree that Bethesda game should stick to randomly generated content. There is no lore to it, it dont even make any sense and when half of the planet dont even make any sense you stop caring about lore completely. Which is why I dont remember any Bethesda storytelling that disappoint me this much in all of the previous game.
Lets put it this way, 1 planet should not have only 4-5 creatures, there should be hundreds if not thousands at the very least. From Vanguard point of view, surveying a planet is not really their thing. So it is not going to be that obvious for them. It is to us because we dont have that many suspect anyway. It is like watching a mystery movie but you only have 3 possible suspects.
In other words, those people just happened to see it happen - they weren't studying terrormorphs or anything of the sort.
No lore? are you off your rocker? that's Bethesda's strong point. I don't even understand how you can say that with a straight face. Daggerfall used procgen massively, a ton of the Elder Scrolls lore is from that game. perhaps the lore isn't presented in the way you want it presented, but to say there is no lore in Starfield is just bizarre.