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https://www.youtube.com/watch?v=ahgcD1xjRiQ
omg feels SO good to hear someone else had the same response at the end.
I also really like that they hid that most damning slate about Jinan in another location behind a locked door. My first run of the boss, I didn't actually find it, because I was running through all the enemies, and that meant in my first run I thought maybe sure Jinan was ok and only Anasko sucked. It was only the second run where I decided to actually clear out every single enemy to the very last that I explored and found that. It completely reframed how I felt from the first run. I already felt uncomfortable from the chronological-second slate, the way he talks to the woman looking after him is really disturbing, but the first slate and subsequent slates really give context. I don't think he's actually truly insane, he might be forgivable if he's insane and therefore unable to help himself. I think he's a gross manipulative exploiter who pretty much hatched a scheme when he saw an opening to prey on desperation. Less insane, more sociopath or something, perhaps? Certainly not at all a good person. Especially not when he calls for bloodshed.
Anasko's sickening slimy dialogue in the Dam and in his own terminal entries too also show him to be a total POS who believes others to only exist to serve him.
One of the reasons I really love the DLC is because it follows some similar themes to Fallout 4, which are that ordinary people are good people trying to live good peaceful lives, but have leaders that are taking advantage/leading astray/etc. All the sidequests introduce you to lovely people on Va'ruun who, under no circumstances, deserve any of the suffering Jinan or Anasko brought onto them with their manipulation and exploitation.
Plus I get the impression this is the sort of story Starfield is. We're not getting Star Trek/Star Wars/Mass Effects aliens in this franchise, from the looks of it. I think it's intended to be very grounded and very much a specifically human story.
That's not always my first pick, since I'm a sucker for Star Trek aliens, but that's the tone so I'm keeping my mind open to it.
I think you're right. The story has a basis in our current reality, the whole NASA connection thing. The extension into science fiction stays grounded in our very human-centered now, even as we head into the heart of the DLC. I don't think we'll be seeing intelligent aliens.
Bethesda have only ever made two games. Morrowind once and Oblivion which has been remade into every title they have released since like 2006.
So yes there are gods and magic and no physics do not apply to Beth worlds or lore.
Anyway. I, too, was wondering about the shrines bestowing some kind of blessing.
Even the Serpent's Embrace trait gives you some tangible benefits in terms of health and O2. I don't think it's just, you know, "a game." I mean, I hope it's not, lol.
I found and read the Jinan's slates and I happen to believe that he indeed saw "something." If there was nothing, just a scam, then the shrines make no sense.
The guards in NA mention sometimes that The Great Serpent is a celestial being. Perhaps it's a hint. The "serpent" might be even related to the event that caused the artifacts being forcefully ejected from the structures we call Temples.
Hopefully, in the next dlc we might learn more about it.
Re: Ouroboros -- yes, exactly. It is even depicted on the Va'Ruun Heretic writings, a snake biting its own tail.
My interpretation of it, besides it just being "a game" haha, is that here's the thing;
a religious leader can be an awful terrible person that nobody should follow, but that doesn't mean the religion itself or the followers are to blame. I think that's the thrust of Shattered Space's story, personally.
So I interpret it as you get those blessings because your character in that moment is truly meditating and truly being in harmony. They're connecting with the spiritual and human/compassion-first aspect of religion, rather than the greed and power aspect demonstrated by other individuals in the DLC. The buffs may or may not come from a great serpent, but they're just as likely to come from you yourself and within. This is echoed by multiple NPCs at the shrines and throughout the DLC who encourage meditation and self-reflection.
It's a good story, about the duality of organised religion, tbh. Shows the corruption, greed, and exploitation by those in power, but the spiritualness and compassion of down-to-earth (figuratively) ordinary people.