Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There is nothing in there that you must have. Its all just generic stuff you can get anywhere. Ammo, maybe a book, some meds, a weapon, creds. Nothing Unique. But if you are lucky it will be something good.
Security is one of the skills I bee line as soon as possible. there are 5 advanced or lower locks in Kreet so if you put your first point in Security you can usually complete the challange by the time your next point runs around. Getting the next challange done takes time so I can squeeze a point to other things in there. I do like the ability to do master locks. I rarely if ever go perk 4.