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That is some good points. Dropping resolution can not help CPU performance in some games? It can certainly help in some games with FPS. But that could be related more to the GPU I guess. Depending on what those are and the game.
The inability could be not enough spare memory for the CPU or not having the raw grunt to maintain 60 FPS.
Remember, clickbait websites are paid per click. They post everything simply to farm those clicks much as a clown farmer does in a post.
Resolution has no affect on cpu performance in all games.
That is not true.
https://forums.tomshardware.com/threads/the-effect-of-resolution-on-cpu-performance-in-gaming.2002585/
Now provide me evidence it is.
The first post talks about cpu benchmarks. CPU benchmarks are often done at low res to mitigate gpu bottlnecks as much as possible. The 2nd post claims that fov is increased at higher res which is completely false. Aspect ratio might affect cpu usage but not resoltion changes at the same aspect ratio.
Lowering the resolution actually increases cpu usage.
https://forums.tomshardware.com/threads/why-is-cpu-usage-higher-at-low-resolutions.746411/
Well yes. This post from that article explains it well in simple terms.
"A fairly simple explanation is that at low resolutions, the GPU can render more frames per second. So it becomes about how quickly the CPU can send those frames to the GPU.
when the CPU is the limiting factor, it becomes much easier to gauge performance."
Graphic processing actually starts at the CPU. So FOV does effect that. if the CPU is too low of a level of the GPU, then higher or lower resolutions, can effect that process.
FOV is the same whether you're at 4k, 1440p or 1080p. Now if you have an ultrawide monitor and then dropped to a 16:9 aspect ratio that might lower the demand on the cpu a little.
True. But the screen size effects the FOV. Increasing the resolution as you increase the screen size is pretty normal I think.
But the article does use resolution as a limiting factor on generating graphic processing for the CPU. The lower the resolution, the faster the CPU can process the data to the GPU and thus more fps the GPU can generate. Which is what the article is stating.
Aspect ratio size effects the FOV not screen size. A 1080p or 4k 27" monitor will have the same fov as a 77" 4k tv.
The link I posted stated the opposite. Lower resolution makes it easier on the gpu and harder on the cpu.
This bug was easily fixed with a mod called "display tweaks"
I play skyrim at 120 fps without physics bugs so i think bethesda will be able to do the same.
I believe his FOV point was that, if you have a bigger screen, you need a different FOV for the view to be comfortable for you (the distance from the monitor also has an effect).
And most people with 4K screens, are probably playing on bigger screens.
Yes. But the opposite is also true for the GPU. If the resolution is too high for the CPU to process fast, then fps will be lower. Because the GPU will be waiting on the CPU. The bottleneck would be at the CPU level.
You must be trolling now.
People want a wide fov regardless of res or screen size. Console gamers are typically playing on much larger screens than pc gamers yet console games often have a low fov and no fov options.
Disagreeing with someone is not trolling. And to think I was going to congratulate you for being a reasonable, respectful discussion poster. Shame.