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wow i surely have not heard this joke a bunch of times by now.
and for the people that unironically think that "there is no game"...
https://:/youtube.com/watch?v=53qGEaPRHCQ
https://:/youtube.com/watch?v=OngP6uEfQoE
So, same with Starfield ... !!!
Seems, coding a PVE game into online gameplay is a "nightmare" ... !!!
All those Kiosks in NA and AC. The 24 hour Vendors. The 1000 Planets. The whole Starborn thing. Collect the artifacts or attack and kill other players for them. Go through the Unity allows you to pick another server.
Its all circumstantial, but ....I see a pattern.
all space games that are available right now found their own specific group of fans that have suprisingly little overlap with each other.
Yeah, and it’s still funny.
Wake me up if they ever hit 1.0.
+1
I can't understand why folks look at a singleplayer game / series and have this obsession with having other people in the game to make it fun, games literally do not play the same when they're MP focused, it becomes less about the game and more about other players, and 9 times out of 10 the players play the same.... braindead, absolutely saps all the fun.
Star citizen fills this niche nicely, regrettably.
That is all...
Read section 3. Weird stuff to have in your EULA for an offline game... Compare it to FO76s EULA and they are very similar, I wonder why?
Involvement of a company called The Multiplayer Group, who only specialise in multiplayer games, the EULA, in game design decisions (24 hour vendors as someone already mentioned) and you can get a sense this WAS the intended game, a multiplayer game...
But... FO76 happened...